Christoph Oelckers
05a95f0ed0
Merge branch 'maint' into maint_1.8
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Conflicts:
wadsrc/CMakeLists.txt
2013-07-02 10:04:35 +02:00
Braden Obrzut
02ff428d54
- Allow generator expressions to be turned off during pk3 building with CMake.
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- On Mac OS X, ensure assembly code is disabled by default (since it won't work).
2013-07-01 16:57:46 -04:00
Christoph Oelckers
119bcd7686
Merge branch 'maint' into maint_1.8
2013-06-26 20:23:15 +02:00
Christoph Oelckers
fb1734ba50
- fix previous commit and add compat option for Cheogh's blue key.
2013-06-26 00:57:26 +02:00
Christoph Oelckers
4622ab865b
- merged the two blocks for void.wad in compatibility.txt.
2013-06-25 11:55:49 +02:00
Christoph Oelckers
31d748d848
Merge branch 'maint' into maint_1.8
2013-06-24 02:30:45 +02:00
Christoph Oelckers
631fd69719
- fixed: GoldWandPuff2 requires the PUFFONACTORS flag.
2013-06-24 02:25:16 +02:00
Christoph Oelckers
252cb6c760
Merge branch 'maint' into maint_1.8
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Conflicts:
.gitignore
2013-06-24 02:02:59 +02:00
Christoph Oelckers
5fd3b1cf19
- added _mental_*s compatibility fix for Ultimate Simplicity, map07
2013-06-23 17:38:51 -05:00
Christoph Oelckers
e00847f64b
- GZDoom solution file
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- missing GL resources for gzdoom.pk3.
2013-06-23 11:13:01 +02:00
Christoph Oelckers
71e65ed116
- GZDoom differences to /wadsrc.
2013-06-23 09:30:04 +02:00
Christoph Oelckers
c4b7335312
- fixed: UDMF's Doom namespace needs to retain Boom's sector special flags.
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- fixed: UDMF's ZDoomTranslated namespace needs to set the DUMMYSWITCHES flag so that it remains compatible with Doom-format ZDoom maps.
SVN r4325 (trunk)
2013-06-03 07:14:42 +00:00
Randy Heit
2d13a45773
- Added read access to an actor's melee range from DECORATE and ACS, via Blue Shadow.
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SVN r4305 (trunk)
2013-06-01 02:23:27 +00:00
Christoph Oelckers
dbf68e3f2c
- fixed the Peasants DECORATE definition.
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SVN r4298 (trunk)
2013-05-30 21:07:29 +00:00
Christoph Oelckers
a7c2346b32
- added a FloatBobPhase property for DECORATE. Now, if FloatBobPhase is anything but -1 it will be used directly as the initial phase, allowing to define actors that bob in sync. The allowed range of phases is 0 - 63. The main reason for this is that each actor spawn called the pr_spawnmobj RNG just to randomize this value which causes problems with non-interactive actors, in particular GZDoom's dynamic lights.
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SVN r4296 (trunk)
2013-05-30 08:52:29 +00:00
Christoph Oelckers
567fbace22
- re-fixed r4279.
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SVN r4282 (trunk)
2013-05-25 18:30:23 +00:00
Christoph Oelckers
2767f31a92
- fixed: PillarAlienPower must loop its state.
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SVN r4279 (trunk)
2013-05-25 16:22:51 +00:00
Braden Obrzut
332e39d6c8
- Fixed: Typo in WaterDropOnFloor actor's active sound.
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SVN r4276 (trunk)
2013-05-22 21:26:06 +00:00
Braden Obrzut
1d4fbc05a5
- Fixed: glbsp nodes in a wad file inside a pk3 would not be loaded.
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- Fixed: Typo from r4270.
SVN r4273 (trunk)
2013-05-20 20:39:34 +00:00
Randy Heit
6ada6158ef
- Added a fallback for accented characters to use unaccented ones.
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- Updated Portuguese strings with the version here: http://forum.zdoom.org/viewtopic.php?p=672839#p672839
SVN r4271 (trunk)
2013-05-17 02:35:35 +00:00
Randy Heit
71f42122bc
- Added a definition for OB_MPMAULER1 and removed the needless reference to OB_MPMAULER2.
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SVN r4270 (trunk)
2013-05-17 01:22:19 +00:00
Randy Heit
ec7f433da3
- Fixed: Strife line special 200 should also be marked as repeatable.
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SVN r4269 (trunk)
2013-05-17 01:06:47 +00:00
Randy Heit
4692e3f69c
- Fixed: Strife line special should have been marked repeatable.
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SVN r4268 (trunk)
2013-05-17 01:02:43 +00:00
Randy Heit
6922049b83
- Redo r4259, because I guess those weren't actually whitespace changes. (Although they looked like it to me.)
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SVN r4266 (trunk)
2013-05-14 23:34:24 +00:00
Randy Heit
1e32e75eef
- Removed the music strings from the Brazilian Portuguese translations. (And apparently some whitespace changes too?)
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SVN r4260 (trunk)
2013-05-12 18:43:28 +00:00
Randy Heit
cb7bc7e66c
- Fixed: TAG_MINEKEY still contained the underscore character.
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SVN r4259 (trunk)
2013-05-12 18:41:44 +00:00
Randy Heit
404df07629
- Fixed: The Ironlich lost its Pain state when it was converted to DECORATE.
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SVN r4252 (trunk)
2013-05-07 01:57:05 +00:00
Randy Heit
8830d3a07a
- Fixed: Ever since r1078, D'Sparil has been too quiet.
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SVN r4249 (trunk)
2013-05-04 19:46:38 +00:00
Randy Heit
e9cd2777f3
- Fixed: r4226 had bad copy-paste angles for Demon2's XDeath.
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SVN r4241 (trunk)
2013-04-30 04:49:24 +00:00
Randy Heit
77b57e2f98
- Fixed: Hexen's A_DemonDeath and A_Demon2Death had been converted to incorrect generic Decorate.
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SVN r4226 (trunk)
2013-04-28 01:58:51 +00:00
Christoph Oelckers
9f71c7cb4e
- added Xaser's reactiontime for ACS and DECORATE expression patch.
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SVN r4222 (trunk)
2013-04-20 21:32:03 +00:00
Randy Heit
d99517292b
- Added DONTGIB flag to Key, so key-dropping enemies can be used reliably near crushers.
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SVN r4218 (trunk)
2013-04-16 20:26:35 +00:00
Christoph Oelckers
0d89183aa7
- ignoreteleporttags compatibility setting for a few maps.
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SVN r4208 (trunk)
2013-04-02 19:11:50 +00:00
Randy Heit
147da94e2f
- Added FDARI's CLOFF_JUMP_ON_MISS and CLOFF_AIM_VERT_NOOFFSET flags.
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SVN r4207 (trunk)
2013-03-28 01:29:23 +00:00
Randy Heit
f9915d7cf2
- Added FDARI's A_CheckLOF, modified to use a Trace callback function.
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SVN r4201 (trunk)
2013-03-23 02:55:59 +00:00
Randy Heit
c54ea7f6b7
- Added SXF_TRANSFERSPECIAL and SXF_CLEARCALLERSPECIAL flags for A_SpawnItemEx.
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SVN r4199 (trunk)
2013-03-23 01:22:37 +00:00
Randy Heit
53e73783e0
- Added spawnofs_z parameter to A_RailAttack and A_CustomRailgun.
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SVN r4191 (trunk)
2013-03-20 03:36:45 +00:00
Randy Heit
277d59b2bb
- Added flags SXF_CLEARCALLERTID, SXF_MULTIPLYSPEED, and SXF_TRANSFERSCALE for A_SpawnItemEx.
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SVN r4188 (trunk)
2013-03-20 03:07:45 +00:00
Christoph Oelckers
b0203c9f1d
- added Xaser's SXF_USEBLOODCOLOR for A_SpawnItemEx submission
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SVN r4181 (trunk)
2013-03-13 11:27:30 +00:00
Randy Heit
8410ac760a
- Added A_SetDamageType.
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SVN r4180 (trunk)
2013-03-13 04:04:48 +00:00
Braden Obrzut
3fe31668a6
- More Visual Studio with CMake fixes.
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SVN r4176 (trunk)
2013-03-08 19:23:06 +00:00
Christoph Oelckers
33f363f4c6
- added TheFortuneTeller's NORANDOMPUFFZ submission.
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SVN r4170 (trunk)
2013-02-27 10:35:44 +00:00
Braden Obrzut
01fed92920
- Added support for Visual Studio to the CMake project.
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SVN r4166 (trunk)
2013-02-25 00:12:21 +00:00
Christoph Oelckers
81785124c5
- fixed: the ExplosiveBarrel's height was wrong.
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SVN r4161 (trunk)
2013-02-22 21:18:29 +00:00
Christoph Oelckers
071002c02b
- add weapon slots to key configuration menu.
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SVN r4154 (trunk)
2013-02-20 12:22:04 +00:00
Randy Heit
2e7ef2e019
- Added Brazilian Portuguese translation.
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SVN r4149 (trunk)
2013-02-19 02:59:40 +00:00
Randy Heit
f5891dea25
- Added time display for alt hud.
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SVN r4148 (trunk)
2013-02-19 02:58:03 +00:00
Randy Heit
bd601a1bc8
- Added NOTRAIL flag for PowerSpeed.
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SVN r4146 (trunk)
2013-02-19 02:44:49 +00:00
Christoph Oelckers
027a99d772
- fixed: Hexen's Floor_RaiseAndCrush is not the same action as the one used by Doom and which was used by ZDoom before r4053. Restored the old code and gave it a new special 99:Floor_RaiseAndCrushDoom.
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SVN r4125 (trunk)
2013-02-10 08:53:03 +00:00
Randy Heit
9af00a22d3
- Fixed: Strife's slow Ceiling_CrushAndRaise lines do no actual damage.
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SVN r4124 (trunk)
2013-02-10 00:33:22 +00:00