2016-11-08 13:28:58 +00:00
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/*
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** Triangle drawers
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** Copyright (c) 2016 Magnus Norddahl
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**
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** This software is provided 'as-is', without any express or implied
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** warranty. In no event will the authors be held liable for any damages
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** arising from the use of this software.
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**
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** Permission is granted to anyone to use this software for any purpose,
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** including commercial applications, and to alter it and redistribute it
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** freely, subject to the following restrictions:
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**
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** 1. The origin of this software must not be misrepresented; you must not
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** claim that you wrote the original software. If you use this software
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** in a product, an acknowledgment in the product documentation would be
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** appreciated but is not required.
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** 2. Altered source versions must be plainly marked as such, and must not be
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** misrepresented as being the original software.
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** 3. This notice may not be removed or altered from any source distribution.
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**
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*/
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#ifndef __R_POLY_TRIANGLE__
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#define __R_POLY_TRIANGLE__
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#include "r_triangle.h"
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2016-11-11 19:12:09 +00:00
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struct TriDrawTriangleArgs;
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2016-11-08 13:28:58 +00:00
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2016-11-11 17:24:59 +00:00
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class PolyDrawArgs
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{
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public:
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TriUniforms uniforms;
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const TriVertex *vinput = nullptr;
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int vcount = 0;
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TriangleDrawMode mode = TriangleDrawMode::Normal;
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bool ccw = false;
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const uint8_t *texturePixels = nullptr;
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int textureWidth = 0;
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int textureHeight = 0;
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2016-11-11 18:26:28 +00:00
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uint32_t solidcolor = 0;
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uint8_t stenciltestvalue = 0;
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uint8_t stencilwritevalue = 0;
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2016-11-11 17:24:59 +00:00
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void SetTexture(FTexture *texture)
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{
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textureWidth = texture->GetWidth();
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textureHeight = texture->GetHeight();
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if (r_swtruecolor)
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texturePixels = (const uint8_t *)texture->GetPixelsBgra();
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else
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texturePixels = texture->GetPixels();
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}
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};
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2016-11-08 13:28:58 +00:00
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class PolyTriangleDrawer
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{
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public:
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2016-11-18 00:58:39 +00:00
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static void set_viewport(int x, int y, int width, int height, DCanvas *canvas);
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2016-11-11 23:50:21 +00:00
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static void draw(const PolyDrawArgs &args, TriDrawVariant variant);
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2016-11-08 13:28:58 +00:00
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private:
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2016-11-08 15:16:24 +00:00
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static TriVertex shade_vertex(const TriUniforms &uniforms, TriVertex v);
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2016-11-11 23:50:21 +00:00
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static void draw_arrays(const PolyDrawArgs &args, TriDrawVariant variant, WorkerThreadData *thread);
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2016-11-11 19:12:09 +00:00
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static void draw_shaded_triangle(const TriVertex *vertices, bool ccw, TriDrawTriangleArgs *args, WorkerThreadData *thread, void(*drawfunc)(const TriDrawTriangleArgs *, WorkerThreadData *));
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2016-11-08 13:28:58 +00:00
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static bool cullhalfspace(float clipdistance1, float clipdistance2, float &t1, float &t2);
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2016-11-08 22:08:25 +00:00
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static void clipedge(const TriVertex *verts, TriVertex *clippedvert, int &numclipvert);
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2016-11-08 13:28:58 +00:00
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2016-11-18 00:58:39 +00:00
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static int viewport_x, viewport_y, viewport_width, viewport_height, dest_pitch, dest_width, dest_height;
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static bool dest_bgra;
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static uint8_t *dest;
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2016-11-10 04:30:33 +00:00
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enum { max_additional_vertices = 16 };
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2016-11-08 13:28:58 +00:00
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friend class DrawPolyTrianglesCommand;
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};
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2016-11-10 07:08:37 +00:00
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// 8x8 block of stencil values, plus a mask indicating if values are the same for early out stencil testing
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class PolyStencilBlock
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{
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public:
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PolyStencilBlock(int block, uint8_t *values, uint32_t *masks) : Values(values + block * 64), ValueMask(masks[block])
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{
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}
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void Set(int x, int y, uint8_t value)
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{
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2016-11-12 12:50:28 +00:00
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if ((ValueMask & 0xffffff00) == 0xffffff00)
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2016-11-10 07:08:37 +00:00
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{
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2016-11-12 12:50:28 +00:00
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if ((ValueMask & 0xff) == value)
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2016-11-10 07:08:37 +00:00
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return;
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2016-11-12 12:50:28 +00:00
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for (int i = 0; i < 8 * 8; i++)
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Values[i] = (ValueMask & 0xff);
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ValueMask = 0;
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2016-11-10 07:08:37 +00:00
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}
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Values[x + y * 8] = value;
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}
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uint8_t Get(int x, int y) const
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{
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2016-11-12 12:50:28 +00:00
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if (IsSingleValue())
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return ValueMask & 0xff;
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2016-11-10 07:08:37 +00:00
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else
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return Values[x + y * 8];
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}
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void Clear(uint8_t value)
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{
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2016-11-12 12:50:28 +00:00
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ValueMask = 0xffffff00 | (uint32_t)value;
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2016-11-10 07:08:37 +00:00
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}
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2016-11-10 09:44:35 +00:00
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bool IsSingleValue() const
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{
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2016-11-12 12:50:28 +00:00
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return (ValueMask & 0xffffff00) == 0xffffff00;
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2016-11-10 09:44:35 +00:00
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}
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2016-11-10 07:08:37 +00:00
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private:
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2016-11-12 12:50:28 +00:00
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uint8_t *Values;
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uint32_t &ValueMask;
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2016-11-10 07:08:37 +00:00
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};
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2016-11-10 12:58:03 +00:00
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class PolySubsectorGBuffer
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{
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public:
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static PolySubsectorGBuffer *Instance()
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{
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static PolySubsectorGBuffer buffer;
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return &buffer;
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}
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void Resize(int newwidth, int newheight)
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{
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width = newwidth;
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height = newheight;
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values.resize(width * height);
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}
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int Width() const { return width; }
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int Height() const { return height; }
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uint32_t *Values() { return values.data(); }
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private:
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int width;
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int height;
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std::vector<uint32_t> values;
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};
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2016-11-10 07:08:37 +00:00
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class PolyStencilBuffer
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{
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public:
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static PolyStencilBuffer *Instance()
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{
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static PolyStencilBuffer buffer;
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return &buffer;
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}
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void Clear(int newwidth, int newheight, uint8_t stencil_value = 0)
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{
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width = newwidth;
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height = newheight;
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int count = BlockWidth() * BlockHeight();
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values.resize(count * 64);
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masks.resize(count);
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uint8_t *v = Values();
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uint32_t *m = Masks();
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for (int i = 0; i < count; i++)
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{
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PolyStencilBlock block(i, v, m);
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block.Clear(stencil_value);
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}
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}
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int Width() const { return width; }
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int Height() const { return height; }
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int BlockWidth() const { return (width + 7) / 8; }
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int BlockHeight() const { return (height + 7) / 8; }
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uint8_t *Values() { return values.data(); }
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uint32_t *Masks() { return masks.data(); }
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private:
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int width;
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int height;
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std::vector<uint8_t> values;
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std::vector<uint32_t> masks;
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};
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2016-11-08 13:28:58 +00:00
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class ScreenPolyTriangleDrawer
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{
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public:
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2016-11-11 19:12:09 +00:00
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static void draw(const TriDrawTriangleArgs *args, WorkerThreadData *thread);
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static void fill(const TriDrawTriangleArgs *args, WorkerThreadData *thread);
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2016-11-08 13:28:58 +00:00
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2016-11-11 19:12:09 +00:00
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static void stencil(const TriDrawTriangleArgs *args, WorkerThreadData *thread);
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2016-11-10 09:44:35 +00:00
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2016-11-11 19:12:09 +00:00
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static void draw32(const TriDrawTriangleArgs *args, WorkerThreadData *thread);
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static void drawsubsector32(const TriDrawTriangleArgs *args, WorkerThreadData *thread);
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static void fill32(const TriDrawTriangleArgs *args, WorkerThreadData *thread);
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2016-11-08 13:28:58 +00:00
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private:
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static float gradx(float x0, float y0, float x1, float y1, float x2, float y2, float c0, float c1, float c2);
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static float grady(float x0, float y0, float x1, float y1, float x2, float y2, float c0, float c1, float c2);
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};
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class DrawPolyTrianglesCommand : public DrawerCommand
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{
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public:
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2016-11-11 23:50:21 +00:00
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DrawPolyTrianglesCommand(const PolyDrawArgs &args, TriDrawVariant variant);
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2016-11-08 13:28:58 +00:00
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void Execute(DrawerThread *thread) override;
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FString DebugInfo() override;
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private:
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2016-11-11 17:24:59 +00:00
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PolyDrawArgs args;
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2016-11-11 23:50:21 +00:00
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TriDrawVariant variant;
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2016-11-08 13:28:58 +00:00
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};
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#endif
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