fluidsynth/test/test_sf3_defsfont_preset_iteration.c

61 lines
1.7 KiB
C

#include "test.h"
#include "fluidsynth.h"
#include "sfloader/fluid_sfont.h"
#include "sfloader/fluid_defsfont.h"
#include "utils/fluidsynth_priv.h"
#include "utils/fluid_list.h"
int main(void)
{
int id;
fluid_sfont_t *sfont;
fluid_list_t *list;
fluid_preset_t *preset;
fluid_preset_t *prev_preset = NULL;
fluid_defsfont_t *defsfont;
fluid_sample_t *sample;
fluid_sample_t *prev_sample = NULL;
int count = 0;
/* setup */
fluid_settings_t *settings = new_fluid_settings();
fluid_synth_t *synth = new_fluid_synth(settings);
id = fluid_synth_sfload(synth, TEST_SOUNDFONT_SF3, 1);
sfont = fluid_synth_get_sfont_by_id(synth, id);
defsfont = fluid_sfont_get_data(sfont);
/* Make sure we have the right number of presets */
fluid_sfont_iteration_start(sfont);
while ((preset = fluid_sfont_iteration_next(sfont)) != NULL) {
count++;
/* make sure we actually got a different preset */
TEST_ASSERT(preset != prev_preset);
prev_preset = preset;
}
/* VintageDreams has 136 presets */
TEST_ASSERT(count == 136);
/* Make sure we have the right number of samples */
count = 0;
for (list = defsfont->sample; list; list = fluid_list_next(list))
{
sample = fluid_list_get(list);
if (sample->data != NULL)
{
count++;
}
/* Make sure we actually got a different sample */
TEST_ASSERT(sample != prev_sample);
prev_sample = sample;
}
/* VintageDreams has 123 valid samples (one is a ROM sample and ignored) */
TEST_ASSERT(count == 123);
/* teardown */
delete_fluid_synth(synth);
delete_fluid_settings(settings);
return EXIT_SUCCESS;
}