acc.c
- Added another set of ACS inventory functions which take a tid for the actor
2006-06-18 15:49:00 +00:00
acc.dsp
Initial commit for ACC.
2006-02-24 05:03:04 +00:00
acc.dsw
Initial commit for ACC.
2006-02-24 05:03:04 +00:00
common.h
Initial commit for ACC.
2006-02-24 05:03:04 +00:00
error.c
Initial commit for ACC.
2006-02-24 05:03:04 +00:00
error.h
Initial commit for ACC.
2006-02-24 05:03:04 +00:00
Makefile
Force the CC variable in the Makefile to GCC.
2006-02-25 04:07:29 +00:00
misc.c
Initial commit for ACC.
2006-02-24 05:03:04 +00:00
misc.h
Initial commit for ACC.
2006-02-24 05:03:04 +00:00
parse.c
- Changed music name handling in MAPINFO so that music can be specified by
2006-06-09 08:19:46 +00:00
parse.h
Initial commit for ACC.
2006-02-24 05:03:04 +00:00
pcode.c
- Generalized Hexen's class-based spawning to be a property of the player class
2006-07-13 10:17:56 +00:00
pcode.h
- Generalized Hexen's class-based spawning to be a property of the player class
2006-07-13 10:17:56 +00:00
strlist.c
Initial commit for ACC.
2006-02-24 05:03:04 +00:00
strlist.h
Initial commit for ACC.
2006-02-24 05:03:04 +00:00
symbol.c
- Generalized Hexen's class-based spawning to be a property of the player class
2006-07-13 10:17:56 +00:00
symbol.h
Initial commit for ACC.
2006-02-24 05:03:04 +00:00
token.c
Initial commit for ACC.
2006-02-24 05:03:04 +00:00
token.h
Initial commit for ACC.
2006-02-24 05:03:04 +00:00
zcommon.acs
Initial commit for ACC.
2006-02-24 05:03:04 +00:00
zdefs.acs
- Changed: The decision whether blood splatter sprites are spawned is no
2006-05-13 12:41:15 +00:00
zspecial.acs
Fixed: StartConversation didn't check for a valid target.
2006-06-04 14:49:17 +00:00
zwvars.acs
Initial commit for ACC.
2006-02-24 05:03:04 +00:00