Commit graph

54 commits

Author SHA1 Message Date
Christoph Oelckers
d70ecde7f0 ACC header for APROP_Reactiontime
SVN r4223 (trunk)
2013-04-20 21:33:54 +00:00
Randy Heit
dc24257416 - Added CHANGELEVEL_PRERAISEWEAPON to zdefs.acs.
SVN r4015 (trunk)
2013-01-03 02:20:08 +00:00
Randy Heit
a934c47119 - The ACS part of the HUD message clipping changes. Also add ZDaemon's functions to zspecial.acs.
SVN r3961 (trunk)
2012-11-10 03:24:29 +00:00
Randy Heit
5913c818a9 - Added FDARI's get actor height and radius patch.
SVN r3956 (trunk)
2012-11-09 23:07:10 +00:00
Randy Heit
14d9aee65c - Add HUDMSG_ALPHA to zdefs.acs.
SVN r3877 (trunk)
2012-09-20 02:07:46 +00:00
Randy Heit
e7c96aac47 - Added PLAYERINFO_FOV and PLAYERINFO_DESIREDFOV to zdefs.acs.
SVN r3836 (trunk)
2012-08-22 22:09:43 +00:00
Randy Heit
efd99b3ecf - Add new HUD message definitions to zdefs.acs.
SVN r3822 (trunk)
2012-08-12 22:26:12 +00:00
Randy Heit
a15d0a35b6 - Fixed T_MAXARMORBONUS typoed as T_MASARMORBONUS.
SVN r3817 (trunk)
2012-08-10 02:57:35 +00:00
Christoph Oelckers
43ff84e0a1 - added missing renderstyle constants.
SVN r3701 (trunk)
2012-06-21 08:47:56 +00:00
Christoph Oelckers
b55a64dc06 - added CR_CYAN to ACS headers.
SVN r3564 (trunk)
2012-04-14 16:05:01 +00:00
Christoph Oelckers
4202a38ac4 - added new AProps to ACC headers.
SVN r3428 (trunk)
2012-03-11 09:10:03 +00:00
Randy Heit
ba9700a8fa - Add SECF_FLOORDROP and SECF_NORESPAWN to zdefs.acs.
SVN r3324 (trunk)
2011-12-06 01:28:38 +00:00
Christoph Oelckers
9d2a8cf45e - ACC header part of setPointer/setActivator, submitted by FDARI.
SVN r3229 (trunk)
2011-06-13 09:21:57 +00:00
Randy Heit
9c81b93bce - Add TEXFLAG_ADDOFFSET definition, so that all the flags for Line_SetTextureOffset have mnemonics.
SVN r3184 (trunk)
2011-04-17 16:43:30 +00:00
Christoph Oelckers
efa487cbc0 - added a 'block sight' line flag.
- updated UDMF spec for player class and skill amount because the old menu limits no longer apply.
- fixed: FloorAndCeiling_LowerRaise needs to consider 4 args in maps to account for the Boom compatibility hack parameter.


SVN r3121 (trunk)
2011-01-23 10:52:18 +00:00
Christoph Oelckers
4610ef9e44 - added DavidPH's A_SetMass submission.
SVN r3105 (trunk)
2011-01-14 22:59:20 +00:00
Christoph Oelckers
915a9a196a - added APROP_Dormant actor property for ACS (read only!)
- fixed_ When performing a restart menus and intermissions need to be closed first.


SVN r3048 (trunk)
2010-12-16 08:05:00 +00:00
Christoph Oelckers
316cfa18cd - ACC part of AProp_Scalex/Y.
SVN r2999 (trunk)
2010-11-07 23:59:57 +00:00
Christoph Oelckers
ff7999a0e4 - ACC definition of APROP_Waterlevel.
SVN r2987 (trunk)
2010-11-07 07:33:12 +00:00
Christoph Oelckers
b80c65db9b - added Demolisher's APROP_Target/TracerTID submission.
SVN r2793 (trunk)
2010-09-16 07:00:27 +00:00
Christoph Oelckers
23a52f6876 - added PinkSilver's ACS Checksight submission.
SVN r2532 (trunk)
2010-08-13 06:31:22 +00:00
Christoph Oelckers
be191de47f - added PinkSilver's APROP_MasterTid submission.
SVN r2456 (trunk)
2010-07-24 06:38:57 +00:00
Randy Heit
0138415af5 - Add CHANGELEVEL_RESETHEALTH to zdefs.acs.
SVN r2378 (trunk)
2010-06-18 03:36:46 +00:00
Christoph Oelckers
e7edb12a36 - new ACC definitions for print features.
SVN r2293 (trunk)
2010-04-20 11:00:53 +00:00
Christoph Oelckers
b4097c81ec - fixed: NO_CHANGE was not declared correctly in ACS headers.
SVN r2137 (trunk)
2010-01-28 09:23:55 +00:00
Christoph Oelckers
90ad91a5c1 - added PROP_BUDDHA option to SetPlayerProperty.
SVN r2127 (trunk)
2010-01-24 08:41:40 +00:00
Christoph Oelckers
911abd1e59 - Added ACS stubs for GZDoom's new SetGlobalFogParameter action special.
SVN r2058 (trunk)
2009-12-29 22:53:45 +00:00
Randy Heit
e14e81e0ff - Update zdefs.acs and zspecial.acs.
SVN r1940 (trunk)
2009-10-27 02:43:14 +00:00
Christoph Oelckers
d4de0095b1 - ACC Aprop_DamageFactor.
SVN r1914 (trunk)
2009-10-15 09:21:22 +00:00
Christoph Oelckers
9fbfe72ba8 - AProp_Notrigger in ACS header.
SVN r1906 (trunk)
2009-10-10 12:39:56 +00:00
Christoph Oelckers
4aed9916b9 ACC header changes for last revision.
SVN r1820 (trunk)
2009-09-14 19:44:47 +00:00
Christoph Oelckers
d23d215986 - Added missing APROP_Species #define for CheckActorProperty submission.
SVN r1708 (trunk)
2009-07-05 05:55:14 +00:00
Christoph Oelckers
9392539534 - fixed line blocking constants in zdefs.acs.
SVN r1591 (trunk)
2009-05-17 08:37:32 +00:00
Christoph Oelckers
7668d75645 Added AProp_Notarget to ACS headers.
SVN r1572 (trunk)
2009-05-09 08:26:37 +00:00
Randy Heit
74d1f238a8 - Removed definitions Gez listed as not actually present in Skulltag.
SVN r1553 (trunk)
2009-04-18 02:42:51 +00:00
Randy Heit
5ed47e2aa6 - Updated ACC with current Skulltag definitions. (LSPEC6[DIRECT] has become a more useful
GetInvasionWave/GetInvasionState combination, it has a few more line specials, and there
  are several more spawntypes added to zdefs.acs.

SVN r1552 (trunk)
2009-04-18 01:44:46 +00:00
Christoph Oelckers
2efb16af47 ACC header additons for Line_SetBlocking.
SVN r1441 (trunk)
2009-02-22 15:40:17 +00:00
Christoph Oelckers
77c46b29a8 - added APROP_Dropped to zdefs.acs
SVN r1375 (trunk)
2009-01-28 08:39:23 +00:00
Randy Heit
96f9dcd051 - Add x and b casts for ACS printing.
- Add ClassifyActor constants to zdefs.acs.

SVN r1311 (trunk)
2008-12-07 03:59:06 +00:00
Randy Heit
01c497ff05 - Added GetPlayerInput() support to ACS.
SVN r1214 (trunk)
2008-09-13 02:45:50 +00:00
Christoph Oelckers
08c9083086 - fixed typo in zdefs.acs
SVN r1051 (trunk)
2008-06-28 11:32:22 +00:00
Christoph Oelckers
60e1004642 - ACC Changes for morph update.
SVN r988 (trunk)
2008-05-22 19:36:21 +00:00
Christoph Oelckers
ce2299396e - ACC header changes for Sector_ChangeFlags special.
SVN r958 (trunk)
2008-05-09 08:39:24 +00:00
Christoph Oelckers
8d4441644c - added Line_SetTextureOffset to ACC files.
SVN r838 (trunk)
2008-03-22 17:14:20 +00:00
Christoph Oelckers
9a0392a8d2 - Added SnowKate709's APROP_MaxHealth submission.
- Fixed: FTexture::GetScaledWidth/Height always rounded down which could result in
  imprecisions (e.g. when scaling from 128 to 96.)


SVN r722 (trunk)
2008-01-28 09:39:46 +00:00
Christoph Oelckers
e39e55cbfe Added Hexen spawnables to zdefs.acs
SVN r543 (trunk)
2007-09-04 11:42:59 +00:00
Christoph Oelckers
1e12f4404d - Fixed: In the Doom2 cast finale it was impossible to toggle the console.
- Added APROP_Friendly actor property for ACS.
- Added a new flag, MF2_DONTREFLECT that prevents missiles from being reflected.
- Fixed: ALoreShot::DoSpecialDamage must check whether the shooter is still
  present. If it had been removed before the projectile hits its target
  a crash could occur.
- Fixed: GetPlayerInfo was missing breaks and always returned 0 as a result.
- Added Grubber's submission for printing key bindings in ACS.


SVN r491 (trunk)
2007-02-24 12:09:36 +00:00
Christoph Oelckers
1d50d652b1 - Added a check to P_CheckMissileSpawn to decrease the monster counter
if it was called for spawning a monster with A_CustomMissile.
- Added a ML_BLOCK_PLAYERS line flag.


SVN r380 (trunk)
2006-11-10 12:13:37 +00:00
Randy Heit
c76f35ca47 Woops. zdefs.acs was missing the PLAYERINFO #defines. And since 1.43 was already
uploaded to the site, I bumped the version to identify this as a changed release.

SVN r323 (trunk)
2006-09-03 00:17:56 +00:00
Randy Heit
aebf8d6695 - Removed PCD_PRINTCOLOR.
- Updated ReplaceTextures and SectorDamage parameter counts.

SVN r317 (trunk)
2006-09-01 00:47:32 +00:00