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- added a 'block sight' line flag.
- updated UDMF spec for player class and skill amount because the old menu limits no longer apply. - fixed: FloorAndCeiling_LowerRaise needs to consider 4 args in maps to account for the Boom compatibility hack parameter. SVN r3121 (trunk)
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1 changed files with 1 additions and 3 deletions
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@ -508,9 +508,6 @@
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#define T_SNAKEPROJECTILEBIG 139
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#define T_WIZARDSHOT 140
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// All D'Sparil teleport destinations must be spawned before D'Sparil alone.
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// D'Sparil can be spawned alone manually, and he is also spawned automatically
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// when he "dies" on his serpent.
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#define T_DSPARILTELEPORTDEST 141
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#define T_DSPARILONSERPENT 142
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#define T_DSPARILALONE 143
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@ -805,6 +802,7 @@
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#define BLOCKF_EVERYTHING 32
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#define BLOCKF_RAILING 64
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#define BLOCKF_USE 128
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#define BLOCKF_SIGHT 256
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#define FOGP_DENSITY 0
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#define FOGP_OUTSIDEDENSITY 1
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