- added a 'block sight' line flag.

- updated UDMF spec for player class and skill amount because the old menu limits no longer apply.
- fixed: FloorAndCeiling_LowerRaise needs to consider 4 args in maps to account for the Boom compatibility hack parameter.


SVN r3121 (trunk)
This commit is contained in:
Christoph Oelckers 2011-01-23 10:52:18 +00:00
parent 4610ef9e44
commit efa487cbc0

View file

@ -508,9 +508,6 @@
#define T_SNAKEPROJECTILEBIG 139
#define T_WIZARDSHOT 140
// All D'Sparil teleport destinations must be spawned before D'Sparil alone.
// D'Sparil can be spawned alone manually, and he is also spawned automatically
// when he "dies" on his serpent.
#define T_DSPARILTELEPORTDEST 141
#define T_DSPARILONSERPENT 142
#define T_DSPARILALONE 143
@ -805,6 +802,7 @@
#define BLOCKF_EVERYTHING 32
#define BLOCKF_RAILING 64
#define BLOCKF_USE 128
#define BLOCKF_SIGHT 256
#define FOGP_DENSITY 0
#define FOGP_OUTSIDEDENSITY 1