.. |
curl
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Solve warning regarding deprecated curl macros.
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2023-01-21 16:31:02 +01:00 |
header
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introduces a new cl_unpaused_scvis cvar to unpause the cli.
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2023-01-08 10:14:09 +00:00 |
input
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introduces a new cl_unpaused_scvis cvar to unpause the cli.
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2023-01-08 10:14:09 +00:00 |
menu
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updating vulkan renderer sub menu to be a bit more on part with the rest.
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2022-12-01 12:35:26 +00:00 |
refresh
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Implement gl_polyblend for GL3.
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2023-01-21 16:24:02 +01:00 |
sound
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Merge pull request #947 from devnexen/sound_pause_option
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2023-01-08 10:45:55 +01:00 |
vid
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Fix fallback when window couldn't be created because renderer is unsupported
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2022-06-11 17:57:29 +02:00 |
cl_cin.c
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Include limits.h in cl_cin.c; it's apparently needed.
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2020-02-26 17:47:51 +01:00 |
cl_console.c
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Prevent buffer overflows console if vertical resolution > 2048.
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2019-02-16 08:57:44 +01:00 |
cl_download.c
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Make ffe8f89 somewhat more readable and add a comment.
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2020-06-02 08:31:02 +02:00 |
cl_effects.c
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When an invalid muzzle flash offset is send, just return.
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2016-10-23 18:36:43 +02:00 |
cl_entities.c
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Rename cl_anglekicks to cl_kickangles for consistency with Q2PRO
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2021-01-18 04:41:57 +01:00 |
cl_input.c
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Another try to fix the problem of spurious aborts of cinematics.
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2020-02-22 18:48:47 +01:00 |
cl_inventory.c
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fix some unitialized vars and clarify signedness on a handful of bitshift ops.
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2022-10-08 15:07:02 +02:00 |
cl_keyboard.c
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Full transition to use only SDL_GameController for gamepad
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2022-05-07 21:26:50 -04:00 |
cl_lights.c
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Enforce a minimal render (dsiplay) time for dlights of 32 milliseconds.
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2022-05-28 16:44:29 +02:00 |
cl_main.c
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introduces a new cl_unpaused_scvis cvar to unpause the cli.
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2023-01-08 10:14:09 +00:00 |
cl_network.c
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Remove the unused msg cvar and server side infrastructure.
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2023-01-07 19:15:01 +01:00 |
cl_parse.c
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CL_ParseEntityBits overflow warning fix
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2022-02-21 08:39:08 +00:00 |
cl_particles.c
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Reformat the client
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2012-07-22 15:34:45 +02:00 |
cl_prediction.c
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Restore stair step smoothing code for step sizes != 16
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2022-10-22 17:09:49 +02:00 |
cl_screen.c
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Work around wrong palette after skiping cinematic whith developer 1 .
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2022-10-23 14:50:47 +02:00 |
cl_tempentities.c
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Add else case missed / not committed in 9a17eb9a .
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2021-03-08 21:30:34 +01:00 |
cl_view.c
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Add EndWorldRenderpass callback
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2020-12-12 14:45:04 +01:00 |