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When the "game" directory is changed, clear the current list of maps in the "start network server" menu so that it will be re-initialized the next time the menu is accessed. |
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.. | ||
header | ||
shared | ||
unzip | ||
argproc.c | ||
clientserver.c | ||
cmdparser.c | ||
collision.c | ||
crc.c | ||
cvar.c | ||
filesystem.c | ||
frame.c | ||
glob.c | ||
md4.c | ||
movemsg.c | ||
netchan.c | ||
pmove.c | ||
szone.c | ||
zone.c |