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Fix indention
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parent
bffed68b2c
commit
7742cd4893
2 changed files with 39 additions and 39 deletions
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@ -356,7 +356,7 @@ CL_Disconnect(void)
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cls.state = ca_disconnected;
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snd_is_underwater = false;
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snd_is_underwater = false;
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}
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void
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@ -1269,59 +1269,59 @@ PM_ClampAngles(void)
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#if !defined(DEDICATED_ONLY)
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void PM_CalculateViewHeightForDemo()
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{
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if (pm->s.pm_type == PM_GIB)
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pm->viewheight = 8;
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else {
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if ((pm->s.pm_flags & PMF_DUCKED) != 0)
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pm->viewheight = -2;
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else
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pm->viewheight = 22;
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}
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if (pm->s.pm_type == PM_GIB)
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pm->viewheight = 8;
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else {
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if ((pm->s.pm_flags & PMF_DUCKED) != 0)
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pm->viewheight = -2;
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else
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pm->viewheight = 22;
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}
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}
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void PM_CalculateWaterLevelForDemo()
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{
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vec3_t point;
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int cont;
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vec3_t point;
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int cont;
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point[0] = pml.origin[0];
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point[1] = pml.origin[1];
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point[2] = pml.origin[2] + pm->viewheight;
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point[0] = pml.origin[0];
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point[1] = pml.origin[1];
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point[2] = pml.origin[2] + pm->viewheight;
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pm->waterlevel = 0;
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pm->watertype = 0;
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pm->waterlevel = 0;
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pm->watertype = 0;
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cont = pm->pointcontents(point);
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cont = pm->pointcontents(point);
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if ((cont & MASK_WATER) != 0) {
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pm->waterlevel = 3;
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pm->watertype = cont;
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}
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if ((cont & MASK_WATER) != 0) {
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pm->waterlevel = 3;
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pm->watertype = cont;
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}
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}
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void PM_UpdateUnderwaterSfx()
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{
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static int underwater;
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static int underwater;
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if ((pm->waterlevel == 3) && !underwater) {
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underwater = 1;
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snd_is_underwater = 1;
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if ((pm->waterlevel == 3) && !underwater) {
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underwater = 1;
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snd_is_underwater = 1;
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#ifdef USE_OPENAL
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if (snd_is_underwater_enabled)
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AL_Underwater();
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if (snd_is_underwater_enabled)
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AL_Underwater();
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#endif
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}
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}
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if ((pm->waterlevel < 3) && underwater) {
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underwater = 0;
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snd_is_underwater = 0;
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if ((pm->waterlevel < 3) && underwater) {
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underwater = 0;
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snd_is_underwater = 0;
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#ifdef USE_OPENAL
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if (snd_is_underwater_enabled)
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AL_Overwater();
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if (snd_is_underwater_enabled)
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AL_Overwater();
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#endif
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}
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}
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}
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#endif
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@ -1377,11 +1377,11 @@ Pmove(pmove_t *pmove)
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if (pm->s.pm_type == PM_FREEZE)
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{
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#if !defined(DEDICATED_ONLY)
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if (cl.attractloop) {
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PM_CalculateViewHeightForDemo();
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PM_CalculateWaterLevelForDemo();
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PM_UpdateUnderwaterSfx();
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}
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if (cl.attractloop) {
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PM_CalculateViewHeightForDemo();
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PM_CalculateWaterLevelForDemo();
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PM_UpdateUnderwaterSfx();
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}
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#endif
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return; /* no movement at all */
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