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curl
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Use Windows compatible format specifiers.
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2022-01-08 18:05:36 +01:00 |
header
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Sync haptic effect to sound track
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2021-06-26 15:23:07 +03:00 |
input
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disable sound effect debug prints
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2022-01-13 22:54:21 +02:00 |
menu
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Haiku doc update, little code style fixes.
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2022-02-26 08:35:10 +00:00 |
refresh
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Merge pull request #808 from devnexen/sw_useq
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2022-04-03 17:46:58 +02:00 |
sound
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CMake: Make the game build with Visual Studio (2019 16.8 or newer)
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2022-03-12 16:55:55 +01:00 |
vid
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CMake: Make the game build with Visual Studio (2019 16.8 or newer)
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2022-03-12 16:55:55 +01:00 |
cl_cin.c
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Include limits.h in cl_cin.c; it's apparently needed.
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2020-02-26 17:47:51 +01:00 |
cl_console.c
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Prevent buffer overflows console if vertical resolution > 2048.
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2019-02-16 08:57:44 +01:00 |
cl_download.c
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Make ffe8f89 somewhat more readable and add a comment.
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2020-06-02 08:31:02 +02:00 |
cl_effects.c
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When an invalid muzzle flash offset is send, just return.
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2016-10-23 18:36:43 +02:00 |
cl_entities.c
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Rename cl_anglekicks to cl_kickangles for consistency with Q2PRO
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2021-01-18 04:41:57 +01:00 |
cl_input.c
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Another try to fix the problem of spurious aborts of cinematics.
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2020-02-22 18:48:47 +01:00 |
cl_inventory.c
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Use K_LAST instead of 256 in some loops
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2020-04-08 04:43:25 +02:00 |
cl_keyboard.c
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Fix some leaks
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2021-06-02 19:45:34 -04:00 |
cl_lights.c
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Don't stop processing dlights if one of them had a radius of 0.
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2018-09-30 19:59:07 +02:00 |
cl_main.c
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gl1,gl3: rename gl_lightmap->r_lightmap
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2022-02-05 18:54:38 +02:00 |
cl_network.c
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Fix demo playback if cl_loadpaused is 1.
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2019-10-01 22:26:37 +02:00 |
cl_parse.c
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CL_ParseEntityBits overflow warning fix
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2022-02-21 08:39:08 +00:00 |
cl_particles.c
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Reformat the client
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2012-07-22 15:34:45 +02:00 |
cl_prediction.c
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Fixes for PVS Studio warnings: client/cl_*.c and curl/download.c
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2019-07-21 03:02:22 +02:00 |
cl_screen.c
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dont collect statistics with cl_showfps=0
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2021-10-16 23:27:56 +03:00 |
cl_tempentities.c
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Add else case missed / not committed in 9a17eb9a .
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2021-03-08 21:30:34 +01:00 |
cl_view.c
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Add EndWorldRenderpass callback
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2020-12-12 14:45:04 +01:00 |