yquake2remaster/src/client
Daniel Gibson 79e9c8c3d0 GL3: gl3_intensity_2D cvar for HUD, menu, console, video intensity
there have been complaints that those things look too bright, so let
people configure their intensity independently of the general intensity
used for levels, monsters etc.

fixes #189
2017-04-25 15:02:22 +02:00
..
header Don't crash if re.InitContext() fails before creating context 2017-04-02 05:18:44 +02:00
menu Unqueue raw samples when the menu is entered during cinematic playback 2017-04-22 09:50:52 +02:00
refresh GL3: gl3_intensity_2D cvar for HUD, menu, console, video intensity 2017-04-25 15:02:22 +02:00
sound Unqueue raw samples if Vorbis playback is paused. 2017-04-23 21:55:27 +02:00
cl_cin.c Fix build with SDL 1.2 2017-04-22 10:24:12 +02:00
cl_console.c Unqueue raw samples when the menu is entered during cinematic playback 2017-04-22 09:50:52 +02:00
cl_download.c Make the client asynchronous, e.g. decouble net and refresh frames. 2016-08-04 17:36:42 +02:00
cl_effects.c When an invalid muzzle flash offset is send, just return. 2016-10-23 18:36:43 +02:00
cl_entities.c unncecessary newlines 2016-04-04 22:41:27 +03:00
cl_input.c Make the client asynchronous, e.g. decouble net and refresh frames. 2016-08-04 17:36:42 +02:00
cl_inventory.c screen: auto-scale the HUD when gl_hudscale < 0. 2014-05-06 19:45:11 +02:00
cl_keyboard.c Merge pull request #181 from DanielGibson/render_dll 2017-04-18 17:12:40 +02:00
cl_lights.c Make the client asynchronous, e.g. decouble net and refresh frames. 2016-08-04 17:36:42 +02:00
cl_main.c Allow switching VSync on/off without vid_restart (for SDL2) 2017-03-04 16:31:34 +01:00
cl_network.c Fix several printf in the client. 2015-08-24 17:52:57 +02:00
cl_parse.c Fix several potential security vulnerabilties 2015-08-24 17:58:19 +02:00
cl_particles.c Reformat the client 2012-07-22 15:34:45 +02:00
cl_prediction.c Don't smooth half height steps 2016-08-29 19:58:47 +02:00
cl_screen.c Do not enforce the Vrect to have even width and heights. 2017-04-10 19:22:23 +02:00
cl_tempentities.c Refresh API refactoring 2013-06-15 10:27:30 +02:00
cl_view.c Rename cl_stereo* cvars to gl_stereo*. 2016-04-07 17:01:09 +02:00