mirror of
https://github.com/yquake2/yquake2remaster.git
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2baf97bdf6
This is more than enough for everyone and prevents wasting CPU time. Without this change as many client frames as possible are rendered, Quake II uses a complete core. |
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.. | ||
header | ||
shared | ||
unzip | ||
argproc.c | ||
clientserver.c | ||
cmdparser.c | ||
collision.c | ||
crc.c | ||
cvar.c | ||
filesystem.c | ||
glob.c | ||
md4.c | ||
misc.c | ||
movemsg.c | ||
netchan.c | ||
pmove.c | ||
szone.c | ||
zone.c |