Yamagi Quake II with Q2 Remaster support
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Jaime Moreira 0596d23e4c GLES1 renderer: discard framebuffer
Available only on GLES1, allows to use a "performance hint" to the
GPU to discard the contents of depth and stencil buffers after each
frame. Some hardware might want to reuse them, but Quake 2 doesn't
work that way.
Controlled by gl1_discardfb cvar, default `1`.
2024-07-27 23:18:06 -04:00
doc GLES1 renderer: discard framebuffer 2024-07-27 23:18:06 -04:00
src GLES1 renderer: discard framebuffer 2024-07-27 23:18:06 -04:00
stuff Workarounds for naggy help icons 2024-07-09 13:11:12 +00:00
.gitignore
CHANGELOG Update CHANGELOG for 'Group draw call in GL1.' 2024-07-20 09:35:14 +02:00
CMakeLists.txt OpenGL ES 1.0 refresher (GLES1 for friends) 2024-07-27 23:15:12 -04:00
LICENSE Add cURL to the LICENSE file. 2019-05-13 18:02:50 +02:00
Makefile OpenGL ES 1.0 refresher (GLES1 for friends) 2024-07-27 23:15:12 -04:00
README.md Add NetBSD to README.md 2020-11-24 14:12:10 +01:00

Yamagi Quake II

Yamagi Quake II is an enhanced client for id Software's Quake II with focus on offline and coop gameplay. Both the gameplay and the graphics are unchanged, but many bugs in the last official release were fixed and some nice to have features like widescreen support and a modern OpenGL 3.2 renderer were added. Unlike most other Quake II source ports Yamagi Quake II is fully 64-bit clean. It works perfectly on modern processors and operating systems. Yamagi Quake II runs on nearly all common platforms; including FreeBSD, Linux, NetBSD, OpenBSD, Windows and macOS (experimental).

This code is built upon Icculus Quake II, which itself is based on Quake II 3.21. Yamagi Quake II is released under the terms of the GPL version 2. See the LICENSE file for further information.

Documentation

Before asking any question, read through the documentation! The current version can be found here: doc/010_index.md

Releases

The official releases (including Windows binaries) can be found at our homepage: https://www.yamagi.org/quake2
Unsupported preview builds for Windows can be found at https://deponie.yamagi.org/quake2/misc/