..
header
Remove more dead cvars.
2016-08-11 19:07:08 +02:00
menu
Allow reading player models from pak / pk2 / pk3 / zip files.
2016-08-16 19:58:22 +02:00
refresh
Fix (text in) videos (for GPUs supporting NPOT textures)
2016-11-06 23:44:54 +01:00
sound
At OpenAL shutdown don't do not stop only the stream chan but all chans.
2016-08-04 09:21:33 +02:00
cl_cin.c
Do not display baseq2 savegames in mods / addons
2015-10-25 16:44:22 +01:00
cl_console.c
Console: Adjust line length based on scale
2015-12-19 20:36:25 +01:00
cl_download.c
Make the client asynchronous, e.g. decouble net and refresh frames.
2016-08-04 17:36:42 +02:00
cl_effects.c
When an invalid muzzle flash offset is send, just return.
2016-10-23 18:36:43 +02:00
cl_entities.c
unncecessary newlines
2016-04-04 22:41:27 +03:00
cl_input.c
Make the client asynchronous, e.g. decouble net and refresh frames.
2016-08-04 17:36:42 +02:00
cl_inventory.c
screen: auto-scale the HUD when gl_hudscale < 0.
2014-05-06 19:45:11 +02:00
cl_keyboard.c
Fix fix for not sending Char_Event to console when not opened
2016-01-30 18:43:32 +01:00
cl_lights.c
Make the client asynchronous, e.g. decouble net and refresh frames.
2016-08-04 17:36:42 +02:00
cl_main.c
Be a tough boy and set cl_async to 1
2016-08-15 21:37:09 +02:00
cl_network.c
Fix several printf in the client.
2015-08-24 17:52:57 +02:00
cl_parse.c
Fix several potential security vulnerabilties
2015-08-24 17:58:19 +02:00
cl_particles.c
Reformat the client
2012-07-22 15:34:45 +02:00
cl_prediction.c
Don't smooth half height steps
2016-08-29 19:58:47 +02:00
cl_screen.c
Make the client asynchronous, e.g. decouble net and refresh frames.
2016-08-04 17:36:42 +02:00
cl_tempentities.c
Refresh API refactoring
2013-06-15 10:27:30 +02:00
cl_view.c
Rename cl_stereo* cvars to gl_stereo*.
2016-04-07 17:01:09 +02:00