Commit graph

14 commits

Author SHA1 Message Date
Yamagi Burmeister
69b465fb1e Move game one dir up 2011-10-09 16:12:53 +00:00
Yamagi Burmeister
77130008cc Revert CTF macro stuff 2011-10-06 08:04:42 +00:00
Yamagi Burmeister
91ffbf0ba5 Reorder game files 2011-10-06 07:54:45 +00:00
Yamagi Burmeister
bc8a06bdd4 Roll the ctf crap back. It won't work this way, since some low level
parts of the code (g_local.h) differ too much. We need a better 
solution...
2011-10-05 19:57:25 +00:00
Yamagi Burmeister
c958563b2b Merge the uncommented rest of the CTF code and fix the Makefile 2011-10-05 18:46:23 +00:00
Yamagi Burmeister
293e360333 COmmit what we have so far. CTF is still broken 2011-10-05 17:28:30 +00:00
Yamagi Burmeister
56b41dd705 Merge generic parts of ctf/ with baseq2/. This should have any impact on
the baseq2/ source path.
2011-10-05 15:30:11 +00:00
Yamagi Burmeister
bd5d37c06d Fix radius damage, broken in r660 2011-10-04 13:18:41 +00:00
Yamagi Burmeister
7f5431c51a Make functions non static (for new savegame code) 2011-09-28 20:13:41 +00:00
Yamagi Burmeister
e8b7868eef Small bugfixes 2011-09-28 06:35:37 +00:00
Yamagi Burmeister
5e924e2f96 Add the license header back 2011-09-28 06:20:21 +00:00
Yamagi Burmeister
bf692e5bc2 Clean g_combat.c up again and at a myriad of sanity checks 2011-09-27 20:03:00 +00:00
Yamagi Burmeister
672266241c Initialize some variables 2011-07-02 08:34:02 +00:00
Yamagi Burmeister
1afe9624e0 OK, das Spiel umbenannOK, das Spiel umbenanntt 2009-04-10 13:35:30 +00:00
Renamed from src/game/quake2/g_combat.c (Browse further)