Commit Graph

16 Commits

Author SHA1 Message Date
Denis Pauk cfebe51ec9 Merge remote-tracking branch 'yquake2/master' 2024-07-11 23:33:04 +03:00
BjossiAlfreds 6a25ba5118 Workarounds for naggy help icons 2024-07-09 13:11:12 +00:00
Denis Pauk cf144ef2ca fix load mapfix for juggernaut/jug13 2024-07-06 14:30:48 +03:00
Denis Pauk 4c9a04efc5 Merge remote-tracking branch 'yquake2/master' 2024-07-06 14:27:25 +03:00
BjossiAlfreds 298dd69def Mapfix for map jug13 (The Civic Center) in Juggernaut 2024-07-05 15:26:22 +00:00
Denis Pauk 6b70251341 Merge remote-tracking branch 'yquake2/master' 2023-12-16 23:14:52 +02:00
Yamagi be84f7fb89 Set the `ambush` spawnflag on monster_boss2 in biggun.
I encountered a bug where the monster_boss2 aka hornet in biggun.bsp
somehow slipped into the void while pushed out of it's compartment.
I'm unable to reproduce it, but analysis showed that the hornet isn't
spawned in ambush mode. As soon as the player fires a gun it starts
moving. Maybe that is enough to slip out of the compartment.

Additionally the hornet is a targeted monster. Monsters triggered by
level logic must be set to ambush, otherwise sound and level logic
triggering mess each other up.

Closes #1078.
2023-12-16 18:41:47 +01:00
Denis Pauk 27f029dcb7 Add .ent files hash checks #4 2023-10-01 00:13:53 +03:00
BjossiAlfreds 729ebfb2cd Fixed some more minor bugs in Research Lab 2022-09-26 23:10:56 +00:00
Yamagi 62d79c07e7 Add entity file for jail5.
Fixes two stuck monsters. Submitted by @BjossiAlfreds, closes #842.
2022-05-28 11:49:11 +02:00
Yamagi ab8d700674 Add hangar1.ent entity file.
This fixes two stuck monsters. Found and submitted by @Dremor8484.
Closes #821.
2022-05-07 10:08:49 +02:00
BjossiAlfreds b4ded6cb4f Additional fix for missing sound effect in waste3 in DM 2021-12-11 14:29:13 +00:00
BjossiAlfreds 65b1cd167c Moved code hacks for waste3 to waste3.ent and addressed more issues with that map 2021-12-11 14:02:09 +00:00
Yamagi 1c9a2d89d1 Fix explosive crate beeing cut of in base3.
This is a subtile map bug, one exploding crate in base3 is cut of and
hovering. Reported by @Shockblast and fixed by @ BjossiAlfreds. Closes
2021-06-26 16:53:17 +02:00
BjossiAlfreds 7a92382b96 Fixed spawnflags of DM-only super shotgun in map train 2021-04-08 14:47:05 +00:00
BjossiAlfreds 23f55b72c7 Map fixes for old and newly discovered bugs + removed code hacks 2021-04-08 13:42:18 +00:00