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Additional fix for missing sound effect in waste3 in DM
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65b1cd167c
commit
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1 changed files with 19 additions and 9 deletions
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@ -20,6 +20,11 @@
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// They had spawnflags 1024 (not hard/nightmare). It is much more likely
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// the intention was 768 (not easy + not medium) and the mapper thought
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// for a moment the spawnflags were inclusive instead of exclusive.
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//
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// 7. Fixed missing pumping sounds in DM (b#7)
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//
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// In DM the big pump has already been activated but is missing its sound
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// effect. Added a trigger_always that starts those sounds
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{
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"sounds" "3"
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"classname" "worldspawn"
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@ -2166,13 +2171,13 @@
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"targetname" "t4"
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"classname" "target_speaker"
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"noise" "world/pump3.wav"
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"spawnflags" "2050" // b#4: was 2
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"spawnflags" "2"
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"origin" "-84 -2012 160"
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}
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{
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"targetname" "t4"
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"origin" "-400 -2016 112"
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"spawnflags" "2050" // b#4: was 2
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"spawnflags" "2"
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"noise" "world/pump1.wav"
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"classname" "target_speaker"
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}
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@ -2180,41 +2185,41 @@
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"targetname" "t4"
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"classname" "target_speaker"
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"noise" "world/pump1.wav"
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"spawnflags" "2050" // b#4: was 2
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"spawnflags" "2"
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"origin" "-236 -2172 112"
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}
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{
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"targetname" "t4"
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"classname" "target_speaker"
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"noise" "world/pump1.wav"
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"spawnflags" "2050" // b#4: was 2
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"spawnflags" "2"
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"origin" "-84 -2012 112"
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}
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{
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"targetname" "t4"
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"classname" "target_speaker"
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"noise" "world/pump1.wav"
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"spawnflags" "2050" // b#4: was 2
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"spawnflags" "2"
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"origin" "-240 -1856 112"
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}
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{
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"targetname" "t4"
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"origin" "-236 -2172 160"
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"spawnflags" "2050" // b#4: was 2
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"spawnflags" "2"
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"noise" "world/pump3.wav"
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"classname" "target_speaker"
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}
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{
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"targetname" "t4"
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"origin" "-240 -2012 200"
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"spawnflags" "2050" // b#4: was 2
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"spawnflags" "2"
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"noise" "world/pump2.wav"
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"classname" "target_speaker"
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}
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{
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"targetname" "t4"
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"origin" "-240 -1856 160"
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"spawnflags" "2050" // b#4: was 2
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"spawnflags" "2"
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"noise" "world/pump3.wav"
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"classname" "target_speaker"
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}
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@ -2228,7 +2233,7 @@
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"targetname" "t4"
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"classname" "target_speaker"
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"noise" "world/pump3.wav"
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"spawnflags" "2050" // b#4: was 2
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"spawnflags" "2"
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"origin" "-400 -2016 160"
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}
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{
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@ -4541,4 +4546,9 @@
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"origin" "-256 -2320 40"
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"classname" "target_explosion"
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"spawnflags" "2048" // b#4: added this
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}
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{ // b#7
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"classname" "trigger_always"
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"spawnflags" "1792"
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"target" "t4"
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}
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