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Some more updates to the CHANGELOG for 8.10.
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@ -17,10 +17,13 @@ Quake II 8.01 to 8.10:
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- Add the `r_2D_unfiltered` and `r_videos_unfiltered` cvars. When
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- Add the `r_2D_unfiltered` and `r_videos_unfiltered` cvars. When
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enabled 2D elements like the HUD and videos are not filtered, they
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enabled 2D elements like the HUD and videos are not filtered, they
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appear pixeled.
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appear pixeled.
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- Add 'prefweap' command to select weapon by priority. (by Jaime
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Moreira)
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- Support building with Microsoft Visual Studio 2015 and newer.
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- Support building with Microsoft Visual Studio 2015 and newer.
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- Several game code fixes, mostly for stuck mechanics in fact2. (by
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- Several game code fixes, mostly for stuck mechanics in fact2. (by
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BjossiAlfreds and maraakate)
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BjossiAlfreds and maraakate)
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- Fix two stuck monsters in hangar1. (by Dremor8484)
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- Fix two stuck monsters in hangar1 and jail5. (by Dremor8484 and
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BjossiAlfreds)
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- Fix the `viewsize` cvar.
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- Fix the `viewsize` cvar.
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Quake II 8.00 to 8.01:
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Quake II 8.00 to 8.01:
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