Some more updates to the CHANGELOG for 8.10.

This commit is contained in:
Yamagi 2022-05-28 11:51:54 +02:00
parent 62d79c07e7
commit 7d0ca125af

View file

@ -17,10 +17,13 @@ Quake II 8.01 to 8.10:
- Add the `r_2D_unfiltered` and `r_videos_unfiltered` cvars. When - Add the `r_2D_unfiltered` and `r_videos_unfiltered` cvars. When
enabled 2D elements like the HUD and videos are not filtered, they enabled 2D elements like the HUD and videos are not filtered, they
appear pixeled. appear pixeled.
- Add 'prefweap' command to select weapon by priority. (by Jaime
Moreira)
- Support building with Microsoft Visual Studio 2015 and newer. - Support building with Microsoft Visual Studio 2015 and newer.
- Several game code fixes, mostly for stuck mechanics in fact2. (by - Several game code fixes, mostly for stuck mechanics in fact2. (by
BjossiAlfreds and maraakate) BjossiAlfreds and maraakate)
- Fix two stuck monsters in hangar1. (by Dremor8484) - Fix two stuck monsters in hangar1 and jail5. (by Dremor8484 and
BjossiAlfreds)
- Fix the `viewsize` cvar. - Fix the `viewsize` cvar.
Quake II 8.00 to 8.01: Quake II 8.00 to 8.01: