From 7d0ca125af4198b1671ed5b602af005c923cd795 Mon Sep 17 00:00:00 2001 From: Yamagi Date: Sat, 28 May 2022 11:51:54 +0200 Subject: [PATCH] Some more updates to the CHANGELOG for 8.10. --- CHANGELOG | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/CHANGELOG b/CHANGELOG index 7084160c..533c4dbf 100644 --- a/CHANGELOG +++ b/CHANGELOG @@ -17,10 +17,13 @@ Quake II 8.01 to 8.10: - Add the `r_2D_unfiltered` and `r_videos_unfiltered` cvars. When enabled 2D elements like the HUD and videos are not filtered, they appear pixeled. +- Add 'prefweap' command to select weapon by priority. (by Jaime + Moreira) - Support building with Microsoft Visual Studio 2015 and newer. - Several game code fixes, mostly for stuck mechanics in fact2. (by BjossiAlfreds and maraakate) -- Fix two stuck monsters in hangar1. (by Dremor8484) +- Fix two stuck monsters in hangar1 and jail5. (by Dremor8484 and + BjossiAlfreds) - Fix the `viewsize` cvar. Quake II 8.00 to 8.01: