diff --git a/CHANGELOG b/CHANGELOG index 7084160c..533c4dbf 100644 --- a/CHANGELOG +++ b/CHANGELOG @@ -17,10 +17,13 @@ Quake II 8.01 to 8.10: - Add the `r_2D_unfiltered` and `r_videos_unfiltered` cvars. When enabled 2D elements like the HUD and videos are not filtered, they appear pixeled. +- Add 'prefweap' command to select weapon by priority. (by Jaime + Moreira) - Support building with Microsoft Visual Studio 2015 and newer. - Several game code fixes, mostly for stuck mechanics in fact2. (by BjossiAlfreds and maraakate) -- Fix two stuck monsters in hangar1. (by Dremor8484) +- Fix two stuck monsters in hangar1 and jail5. (by Dremor8484 and + BjossiAlfreds) - Fix the `viewsize` cvar. Quake II 8.00 to 8.01: