src/p_client.c:2888:5: warning: this ‘for’ clause does not guard... [-Wmisleading-indentation]
src/p_client.c:2891:6: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the ‘for’
src/g_chase.c:10:9: warning: variable ‘oldgoal’ set but not used [-Wunused-but-set-variable]
src/g_crane.c:118:9: warning: variable ‘origin’ set but not used [-Wunused-but-set-variable]
src/g_crane.c:380:11: warning: variable ‘save’ set but not used [-Wunused-but-set-variable]
src/g_func.c:101:15: warning: variable ‘sr’ set but not used [-Wunused-but-set-variable]
src/g_func.c:101:11: warning: variable ‘cr’ set but not used [-Wunused-but-set-variable]
src/g_func.c:836:11: warning: variable ‘save’ set but not used [-Wunused-but-set-variable]
src/g_func.c:1942:11: warning: variable ‘save’ set but not used [-Wunused-but-set-variable]
src/g_func.c:2488:11: warning: variable ‘save’ set but not used [-Wunused-but-set-variable]
src/g_func.c:3487:11: warning: variable ‘save’ set but not used [-Wunused-but-set-variable]
src/g_func.c:3642:10: warning: variable ‘oldorg’ set but not used [-Wunused-but-set-variable]
src/g_func.c:3790:9: warning: variable ‘origin’ set but not used [-Wunused-but-set-variable]
src/g_misc.c:1251:9: warning: variable ‘save’ set but not used [-Wunused-but-set-variable]
src/g_newai.c:36:11: warning: variable ‘playerVisible’ set but not used [-Wunused-but-set-variable]
src/g_newai.c:482:28: warning: variable ‘count3’ set but not used [-Wunused-but-set-variable]
src/g_newai.c:481:8: warning: variable ‘field’ set but not used [-Wunused-but-set-variable]
src/g_newai.c:928:11: warning: variable ‘errors’ set but not used [-Wunused-but-set-variable]
src/g_phys.c:35:10: warning: variable ‘fall_time’ set but not used [-Wunused-but-set-variable]
src/g_phys.c:891:16: warning: variable ‘maxs’ set but not used [-Wunused-but-set-variable]
src/g_phys.c:891:10: warning: variable ‘mins’ set but not used [-Wunused-but-set-variable]
src/g_trigger.c:1423:12: warning: variable ‘what’ set but not used [-Wunused-but-set-variable]
src/g_trigger.c:1402:10: warning: variable ‘tr’ set but not used [-Wunused-but-set-variable]
src/g_tracktrain.c:1014:11: warning: variable ‘save’ set but not used [-Wunused-but-set-variable]
src/m_boss2.c:566:11: warning: variable ‘enemy_infront’ set but not used [-Wunused-but-set-variable]
src/m_boss32.c:596:8: warning: variable ‘range’ set but not used [-Wunused-but-set-variable]
src/m_boss32.c:738:11: warning: variable ‘enemy_infront’ set but not used [-Wunused-but-set-variable]
src/m_boss31.c:548:8: warning: variable ‘range’ set but not used [-Wunused-but-set-variable]
src/m_boss31.c:613:11: warning: variable ‘enemy_infront’ set but not used [-Wunused-but-set-variable]
src/p_hud.c:157:7: warning: variable ‘picnum’ set but not used [-Wunused-but-set-variable]
This is a best efford port of SMD to YQ2 done by Alan "Alkaline" Cofers.
While this is not a perfect port it's good enough to compile with modern
gcc and clang versions. It's possible to play through the whole mod
without (too many) bugs. All credits and honor for this go to Alkaline!
The license of this code is somewhat unclear. The original code is based
upon the Quake II SDK, thus released under the SDK license. At a later
time the author apparently agreed to redistribute it under the terms of
the GPL2, but I'm unable to find anything about that.