Commit graph

  • 0a7e3c9c78 Add a Win64 workflow file. master Yamagi 2025-02-09 11:34:53 +0100
  • 693e82ffa4 Add a Linux/aarch64 workflow file. Yamagi 2025-02-09 11:34:17 +0100
  • b9cac9410e Rename the Linux/x86_64 workflow file. Yamagi 2025-02-09 11:33:45 +0100
  • 787de54da5 Update CI to use 4 CPUs on Linux and Windows. Yamagi 2025-02-09 10:55:51 +0100
  • 6a2d5125f6 There's no need to run brew upgrade. Yamagi 2024-08-12 18:21:51 +0200
  • b8a45290a2 Add CI workflows for Linux, MacOS and Windows. Yamagi 2024-08-12 18:03:50 +0200
  • 38cc7813dd Modernize the README. Yamagi 2024-08-12 18:01:46 +0200
  • a5f933ba03 Update CHANGELOG for 1.10. CTF_1_10 Yamagi 2023-11-04 14:08:05 +0100
  • 95852c466c Normalize arm64 to aarch 64 on not MacOS and Windows. Yamagi 2023-11-04 14:05:02 +0100
  • 4bbda4cd98 Update the CHANGELOG for 1.09. CTF_1_09 Yamagi 2022-12-03 17:14:30 +0100
  • 48c30c68a3
    Merge pull request #17 from Dremor8484/Dremor8484-ctf-doublebarrelshotgun-aimfix Yamagi 2022-12-03 17:13:23 +0100
  • c99c53d4b6
    Update weapon.c Dremor8484 2022-12-03 15:50:57 +0100
  • 554590fca9
    Merge pull request #16 from Dremor8484/Dremor8484-ctf-doublebarrelshotgun-aimfix Yamagi 2022-06-11 16:59:34 +0200
  • ab58bc5a37
    Update weapon.c Dremor8484 2022-06-10 19:27:04 +0200
  • 606a52ddf4
    Merge pull request #14 from tommyrot/fix_wrong_team_announced Yamagi 2022-04-11 08:44:13 +0200
  • 7932c76d16 Fix wrong team being announced when the blue flag is returned after it gets destroyed. tommyrot 2022-03-25 03:13:53 +0100
  • 55b80715ac Add a warning that the CMakeLists.txt is unmaintained. Yamagi 2021-07-23 08:28:35 +0200
  • 2e2e1945e8 Revert "Retire unmaintained CMakeLists.txt." Yamagi 2021-07-23 08:27:27 +0200
  • 5e4fc5a0ed Retire unmaintained CMakeLists.txt. Yamagi 2021-06-29 10:49:51 +0200
  • 72b78e39ca Update the CHANGELOG for 1.08. CTF_1_08 Yamagi 2021-06-14 16:33:32 +0200
  • ff3a920d20
    Merge pull request #13 from 0lvin/master Yamagi 2021-01-27 08:29:04 +0100
  • 5f7038c407 Fix function prototypes Denis Pauk 2021-01-26 21:23:52 +0200
  • 928066d37d Fix architecture detection on Windows in Makefile Daniel Gibson 2021-01-14 02:35:04 +0100
  • f31b3264d5
    Merge pull request #12 from micwoj92/patch-1 Yamagi 2020-06-02 08:46:24 +0200
  • 23d0f705c6
    fix some typos in comments micwoj92 2020-05-21 03:07:15 +0200
  • 26019096ee Resolve oversight in last commit. Yamagi 2020-04-21 13:39:46 +0200
  • 1531bcebb7 Bring Makefile on par with yquake2: Yamagi 2020-04-21 13:31:02 +0200
  • fad0152c6b
    Merge pull request #11 from mjr4077au/Client_AimFixWithCVAR Yamagi 2020-04-21 12:51:37 +0200
  • 8e92749a8b Implement accurate-aiming CVAR in ctf game code. Mitchell Richters 2020-04-21 07:44:11 +1000
  • fe5a2eea05 Make LDFLAGS overrideable Simon McVittie 2020-03-11 11:04:38 +0000
  • 4bb77517bc build: Make the base CFLAGS overridable Simon McVittie 2020-03-11 11:04:01 +0000
  • e7cb7e1e48 build: Fix a Windows special case Simon McVittie 2020-03-11 11:01:20 +0000
  • cf616dc228 build: Move LDFLAGS to appear after objects Simon McVittie 2020-02-27 11:56:30 +0000
  • 16198d78be Update the CHANGELOG for 1.07. CTF_1_07 Yamagi 2020-02-24 17:00:32 +0100
  • befa16b12f Add a simple .gitignore. Yamagi 2020-02-24 17:00:09 +0100
  • 71574de589 Limit the fix against black debris to gibs, debris, monsters. Yamagi 2020-02-22 15:27:22 +0100
  • 2ffb440a66
    Merge pull request #8 from i-amdroid/macos-build-fix Yamagi 2020-01-01 13:27:31 +0100
  • d209850ef7 Fixed macos building. Andrey Yurtaev 2019-12-21 04:30:16 +0300
  • cf0471a367 Push entitie slightly away from non horizontal surfaces. Yamagi Burmeister 2019-06-15 17:43:42 +0200
  • 8c58273867 Put -lm into the global LDFLAGS and not into the linker command. Yamagi Burmeister 2019-05-13 17:11:45 +0200
  • 4f8b49daf3
    Merge pull request #4 from smcv/libm Yamagi 2019-05-13 17:04:59 +0200
  • 821872c798 Build a .dylib for OS X. Yamagi Burmeister 2019-05-09 18:28:10 +0200
  • 15a25d8daa
    Merge pull request #3 from smcv/source-date-epoch Yamagi 2019-05-09 18:19:09 +0200
  • 0e35097cd0
    Merge pull request #2 from smcv/spelling Yamagi 2019-05-09 18:18:36 +0200
  • d7457925db Don't allow 'give health 0' or even less. Yamagi Burmeister 2019-04-27 19:20:18 +0200
  • c13036df55 Update the CHANGELOG for 1.06. CTF_1_06 Yamagi Burmeister 2019-02-04 14:36:05 +0100
  • 5bf060a51a
    Change back to yquake2-ctf.sln Ewout ter Hoeven 2019-01-23 14:56:55 +0100
  • 6abe2a173e
    Try generalizing project file name (2/2) Ewout ter Hoeven 2019-01-23 14:14:35 +0100
  • e99ecae9ea
    Try generalizing project file name (1/2) Ewout ter Hoeven 2019-01-23 14:14:16 +0100
  • 9e77ea1458
    change ctf.sln to yquake2-ctf.sln Ewout ter Hoeven 2019-01-23 14:12:31 +0100
  • 080e7d88da
    Actually build ctf Ewout ter Hoeven 2019-01-23 12:25:15 +0100
  • ae9c0f49b8
    Remove wrong artifacts Ewout ter Hoeven 2019-01-22 11:52:00 +0100
  • 2d896c8fbf
    Add .zip path Ewout ter Hoeven 2019-01-22 11:20:49 +0100
  • 73da2159c5
    Fix .tml to .yml Ewout ter Hoeven 2019-01-22 11:20:23 +0100
  • ba79301606
    Modernize Readme and add AppVeyor badge Ewout ter Hoeven 2019-01-22 11:08:46 +0100
  • 2af6b58a52
    Create appveyor.tml Ewout ter Hoeven 2019-01-22 10:56:54 +0100
  • 08a9c4fdc1 Import Q_strlcpy() and replace several dangerous strncpy() with it. Yamagi Burmeister 2018-10-25 19:37:41 +0200
  • 1e37bf132d Switch some annoying and wrang GCC warnings off. Yamagi Burmeister 2018-10-25 19:34:12 +0200
  • 2d6dd4117d Call strcasecmp() and not Quake IIs home made version. Yamagi Burmeister 2018-10-25 19:31:06 +0200
  • b67a392cb6 Split the gibs per frame limit between gibs and debris. Yamagi Burmeister 2018-10-07 11:56:10 +0200
  • f5449a9185 Link ctf game.so to math library Simon McVittie 2017-09-14 20:06:07 +0100
  • 3e82fe1ef2 Use SOURCE_DATE_EPOCH for reproducible build Simon McVittie 2017-09-14 11:23:58 +0100
  • 097dd56e35 Fix some spelling mistakes detected by Debian's Lintian tool Simon McVittie 2017-09-14 20:26:44 +0100
  • ca0e44b2a4 Replace strcasecmp() by Q_strcasecmp() for better MSVC compaibility. Yamagi Burmeister 2018-03-23 15:55:43 +0100
  • 5447354a76 Fix a potential crash in ai_run_melee() and ai_run_missile(). Yamagi Burmeister 2017-09-07 18:12:41 +0200
  • 6f1b2f101f Enforce static linkage of libgcc on Windows. Yamagi Burmeister 2017-06-16 13:48:58 +0200
  • 327cea19f5 Update the CHANGELOG for 1.04. CTF_1_05 Yamagi Burmeister 2017-05-25 11:46:53 +0200
  • df29a29633 Reorder conditionals to please unoptimizing compilers Yamagi Burmeister 2016-12-20 15:22:57 +0100
  • b475a527c9 Change edict_s->show_hostile from qboolean to int and add casts Yamagi Burmeister 2016-12-18 09:27:56 +0100
  • eadb063611 Rename teleport_time to last_sound time Yamagi Burmeister 2016-12-18 09:26:51 +0100
  • d8d33d4353 Fix monsters ignoring the player under certain circumstances Yamagi Burmeister 2016-12-18 09:25:42 +0100
  • b71b80d790 Generate game.dylib on OS X. Fixes #148. Yamagi Burmeister 2016-08-14 16:31:46 +0200
  • 8439d43508 Update the CHANGELOG CTF_1_04 Yamagi Burmeister 2016-06-25 10:32:41 +0200
  • adb307b197 Switch from an arch whitelist to an "all archs are supported" approach. Yamagi Burmeister 2016-06-11 09:53:38 +0200
  • 8cef59c4c8 Make gibs and debris SOLID_BBOX so they move on entities. Yamagi Burmeister 2016-04-29 17:47:19 +0200
  • a089f4c747 Fix CMake support Martin Hauke 2016-03-05 22:48:05 +0100
  • 8a40cd5e9f Reset gibsthisframe and lastgibframe at map change Yamagi Burmeister 2015-10-24 13:14:31 +0200
  • 0516300a11 Update CHANGELOG CTF_1_03 Yamagi Burmeister 2015-09-07 17:15:12 +0200
  • 36ed53346e fix a divinely dumbassed mistake of global 'i' and 'corners' variables Yamagi Burmeister 2015-08-31 18:54:02 +0200
  • 70c9889d16 Info_RemoveKey: use memmove instead of strcpy for overlapping memory areas. Yamagi Burmeister 2015-08-31 18:53:18 +0200
  • 445f266843 SV_Physics_Pusher: fix the 'memory corrupted' check Yamagi Burmeister 2015-08-31 18:48:27 +0200
  • ee24659ba4 fix several printf format string errors in games' code Yamagi Burmeister 2015-08-31 18:46:49 +0200
  • a65b93192c Removed unused prototype to GetGameApi() Yamagi Burmeister 2015-08-31 18:44:19 +0200
  • dffca8fc79 Add CMake support Yamagi Burmeister 2015-08-23 19:17:53 +0200
  • 988afce481 Fix bug with high velocities in vents in 32bit builds, fix MingW build Daniel Gibson 2015-05-17 18:45:26 +0200
  • e2b397d92c One entity shooting another should work even if friendly fire is off Daniel Gibson 2014-11-30 18:02:32 +0100
  • ca84136e65 Use the correct flavors of abs() Yamagi Burmeister 2014-08-03 11:16:08 +0200
  • 017bc7276f Rewrite COM_FileExtention() Yamagi Burmeister 2014-07-30 21:39:58 +0200
  • 5caf9c980f Remove the now unneeded mkdir.exe Yamagi Burmeister 2014-02-14 13:19:13 +0100
  • 6286419315 Port the Makefile to our new Windows build environment Yamagi Burmeister 2014-02-14 11:47:30 +0100
  • 22efcc09a5 Mention 1.02 changes CTF_1_02 Yamagi Burmeister 2012-12-30 18:01:18 +0100
  • 6837d9ded0 Add OS X installation guide Yamagi Burmeister 2012-11-05 21:31:43 +0100
  • 498f682480 Add support for OS X to the Makefile Yamagi Burmeister 2012-10-06 09:49:04 +0200
  • 2dba62f553 Add CHANGELOG CTF_1_01 Yamagi Burmeister 2012-09-03 14:32:21 +0200
  • ae1fe9b8e0 Update the README Yamagi Burmeister 2012-07-01 10:10:57 +0200
  • 7588bf17db Modernize the Makefile and add support for Windows Yamagi Burmeister 2012-07-01 10:05:20 +0200
  • d83a257bef Fix compiler warnings (no operational changes) Yamagi Burmeister 2012-07-01 09:44:33 +0200
  • 46090d9665 This is the "ctf" repo, converted from subversion to git. Yamagi Burmeister 2012-04-29 13:38:11 +0200
  • 9e1dc6aa12 Tag to CTF version 1.00 CTF_1_00 Yamagi Burmeister 2011-12-13 10:49:32 +0000
  • 45190b270d Reformat waepon.c, view.c und trail.c Yamagi Burmeister 2011-10-15 10:50:11 +0000