Don't allow 'give health 0' or even less.

Giving the player < -1 health and increasing it to something
above 0 without closing the console breaks the player state.
This commit is contained in:
Yamagi Burmeister 2019-04-27 19:20:18 +02:00
parent c13036df55
commit d7457925db

View file

@ -229,6 +229,7 @@ Cmd_Give_f(edict_t *ent)
if (gi.argc() == 3)
{
ent->health = atoi(gi.argv(2));
ent->health = ent->health < 1 ? 1 : ent->health;
}
else
{