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fix a divinely dumbassed mistake of global 'i' and 'corners' variables
Submitted by: Ozkan Sezer
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1 changed files with 0 additions and 3 deletions
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@ -319,9 +319,6 @@ anglemod(float a)
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return a;
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}
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int i;
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vec3_t corners[2];
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/*
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* This is the slow, general version
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*/
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