fix a divinely dumbassed mistake of global 'i' and 'corners' variables

Submitted by: Ozkan Sezer
This commit is contained in:
Yamagi Burmeister 2015-08-31 18:54:02 +02:00
parent 70c9889d16
commit 36ed53346e

View file

@ -319,9 +319,6 @@ anglemod(float a)
return a;
}
int i;
vec3_t corners[2];
/*
* This is the slow, general version
*/