6e0aea25aa
Updated screen.jpg
2021-06-10 09:42:41 +02:00
51379463d8
Add missing cast on hidden object output.
2021-06-07 14:20:30 +02:00
6a1ecee57b
Show hidden objects in the status bar
2021-06-07 11:30:54 +02:00
b972ae90af
Get rid of shortcuts in labels and descriptions when they're in-fact, variable
2021-06-07 09:53:24 +02:00
fc21d509a9
lib/GtkUtil: Set label on toolbar_append_button() calls.
2021-06-07 09:26:36 +02:00
1eea07dfd1
Clarify build output
2021-06-07 08:45:47 +02:00
5efca7848b
libs/xml: Pass XML_CFLAGS
2021-06-07 08:40:06 +02:00
cfd78e199f
Use pkg-config for gtkglext and some others
2021-06-07 08:20:34 +02:00
34d21fcc05
Prevent crash in the patch inspector when type changes happen but no valid
...
patch is selected.
2021-06-06 23:21:14 +02:00
81774d40f0
Merge branch 'master' of github.com:VeraVisions/worldspawn
2021-06-06 19:56:11 +02:00
7416a87f05
libs/l_net: support both BSD and Win sockets
2021-06-06 19:55:18 +02:00
eukara
4f278865fd
Update README.md
2021-06-06 10:40:07 -07:00
16811dcf6c
Get rid of -DXWINDOWS in the Makefiles
2021-06-06 19:16:11 +02:00
3f71230030
Update globaldefs.h to fix the POSIX check and disable our Makefile hard-
...
code of -DPOSIX
2021-06-06 19:08:06 +02:00
e61037291a
README.md: Updated feature list
2021-06-06 12:40:37 +02:00
826d115cb1
Gracefully deal with entity attributes of the same name. This is needed for
...
the Input/Output system. We append numerations separated by a '#' character
and strip the when saving the map. The editor will intelligently pick a
name for us.
2021-06-06 12:27:36 +02:00
adc1c4ea15
README: Clarify and fix typo
2021-06-05 22:18:59 +02:00
6928f9bb59
README: mention dependencies as well as a screenie
2021-06-05 22:16:22 +02:00
a1fc2e3c43
Default caulking for clipping and new brushes to TRUE
2021-06-05 21:44:52 +02:00
18c047d29b
default_build_menu.xml: change wastes to platform
2021-06-05 21:28:27 +02:00
270b5c757b
default_build_menu.xml: remove vmap extension
2021-06-05 21:26:03 +02:00
ae23f6b468
Added defaultkeys.ini, which will allow us to sensible set default
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shortcuts without having to hardcode that stuff
2021-06-05 21:08:08 +02:00
a91931c4e8
rename radiant/ to src/, remove some redundant files, update paths, move
...
regression tests into docs
2021-06-05 19:11:38 +02:00
b67ea9efd7
Minimize the compiler flags we have to pass by removing the VERSION stuff
2021-06-05 17:43:12 +02:00
750b916448
Rip out any observer stuff for home directories
2021-06-05 16:38:35 +02:00
859744cd1f
Merge branch 'master' of https://git.code.sf.net/p/worldspawn/code
2021-06-05 15:38:03 +02:00
5985704a2c
Rip out the Pak folder feature. We organize using pk3dirs anyway
2021-06-05 15:37:51 +02:00
9d6c13a01c
Rip out the Pak folder feature. We organize using pk3dirs anyway
2021-06-05 15:25:28 +02:00
13aa866ef3
Get rid of the prefix game definition and path nonsense
2021-06-05 14:30:03 +02:00
806a6fd08c
Get rid of global.xlink
2021-06-05 13:57:40 +02:00
976821e604
Map_StartPosition: Don't just pick some random entity, just default to the
...
center since this happens in our games anyway.
Address the constant spam of unnecessary prints to console. We do not need
to know that a material we loaded succeeded - focus on the warnings and
errors.
2021-06-04 12:21:39 +02:00
9ba6ef4628
GoToZero will now affect all view cameras, because why not.
2021-06-04 12:03:24 +02:00
d05f867562
Added View > Camera > Go To [0,0,0] button
2021-06-04 11:39:39 +02:00
6c9bcf04af
Process the C++ string before printf() it directly to console
2021-06-03 00:16:11 +02:00
d716ed379c
Don't force maximize the mainframe.
2021-06-02 20:37:42 +02:00
1cfa5fc5cd
Makefile: Move resources via resources/Makefile
2021-06-02 15:51:27 +02:00
88e7a872e4
README: address building instructions
2021-06-02 14:54:27 +02:00
cf3454caba
Merge contrib with plugins. Add LICENSE for prtview.
2021-06-02 14:43:14 +02:00
af91433555
Destroy the cmake dependency.
2021-06-02 12:31:03 +02:00
e0537b7a68
Rip out the really terrible Gtk Console.
2021-06-01 19:02:51 +02:00
535ff18f71
Tweak the eclass loader, so mods can have proper custom entity definitions
2021-03-04 05:01:15 +01:00
1084517451
compile_debug: don't assume nproc exists either.
2021-01-16 22:47:31 +01:00
4c25b2ed76
compile_release: don't assume nproc exists.
2021-01-16 22:46:47 +01:00
2f8e66a240
Add check for cygwin in globaldefs.h
2021-01-16 22:05:50 +01:00
6e06c8c301
Add option to disable the building of vmap.
2021-01-16 19:30:10 +01:00
f55bf7f4bd
Fix ambigous template arguments.
2021-01-16 16:46:35 +01:00
79b2c431b2
Work towards redoing some of the UX has begun, affecting our side-bar, the
...
way we spawn and manipulate objects... etc. Mail the feedback.
2020-12-19 21:17:19 +01:00
925920b270
WorldSpawn: Nudge copies/clones of selections when pasting.
2020-12-14 07:30:38 +01:00
c50162e8b7
vmap: Read .mat files directly instead of relying on shaderlist.txt files
...
and massive .shader dumps.
2020-12-12 18:59:40 +01:00
41278035f0
vmap: Change starting-id for switchable lights at 12.
2020-12-09 16:46:05 +01:00