default_build_menu.xml: change wastes to platform
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<?xml version="1.0"?>
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<project version="2.0">
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<var name="vmap">"[RadiantPath]vmap" -v<cond value="[MonitorAddress]"> -connect [MonitorAddress]</cond> -game wastes -fs_basepath "[EnginePath]"<cond value="[GameName]"> -fs_game [GameName]</cond></var>
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<var name="vmap">"[RadiantPath]vmap" -v<cond value="[MonitorAddress]"> -connect [MonitorAddress]</cond> -game platform -fs_basepath "[EnginePath]"<cond value="[GameName]"> -fs_game [GameName]</cond></var>
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<build name="Fast Fullbright">
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