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camera.qc
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Decouple Camera/Viewmodel effects from src/ into base/src/
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2021-08-01 08:53:21 +02:00 |
cmds.qc
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CBaseMonster: support for spawnflag MSF_IGNOREPLAYER (64).
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2021-05-10 08:14:10 +02:00 |
defs.h
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Overhaul prediction routines by boxing the generic client attributes away
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2021-05-08 17:44:16 +02:00 |
draw.qc
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Added ClientGame callbacks for PreDraw and PostDraw calls.
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2021-03-17 06:24:38 +01:00 |
entities.qc
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CBaseMonster: support for spawnflag MSF_IGNOREPLAYER (64).
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2021-05-10 08:14:10 +02:00 |
game_event.qc
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Small building adjustment to the mod progs.src and Makefiles.
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2021-02-17 00:44:40 +01:00 |
hud.qc
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Client: Handle EFX_Shutdown() for OpenAL Environmental FX
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2021-05-07 16:29:24 +02:00 |
hud_weaponselect.qc
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Move game-specific sources into their respective mod-dirs. This was planned
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2021-02-08 13:35:15 +01:00 |
init.qc
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Small building adjustment to the mod progs.src and Makefiles.
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2021-02-17 00:44:40 +01:00 |
Makefile
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CBaseEntity: Fix error for when games are not compiled with GS_RENDERFX
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2021-08-03 07:15:25 +02:00 |
modelevent.qc
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Small building adjustment to the mod progs.src and Makefiles.
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2021-02-17 00:44:40 +01:00 |
player.qc
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Added pSeatLocal, which is like pSeat but games no longer break if upstream
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2021-03-31 13:40:27 +02:00 |
progs.src
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Cleanup: get rid of the ancient Font_LoadFont() wrapper, pipe _all_ text
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2021-11-04 22:48:19 +01:00 |
scoreboard.qc
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Cleanup: get rid of the ancient Font_LoadFont() wrapper, pipe _all_ text
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2021-11-04 22:48:19 +01:00 |
view.qc
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Overhaul prediction routines by boxing the generic client attributes away
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2021-05-08 17:44:16 +02:00 |
viewmodel.qc
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Deprecate CBaseFX, introduce .predraw for weapon functions.
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2021-09-02 09:39:37 +02:00 |