nuclide/base/test_maps.pk3dir/textures/next/plywood1.mat
Marco Cawthorne e27e2a85ec
* fix dirFromTarget() logic
* passing of extra damageDecl values from radiusDamage() calls

* add fun cg_modelSpin/Bob cvars

* NSActor::MaxAmmo(int) added

* NSItem::ItemPickUpCheck(entity) added

* base/ cleanup
2024-09-20 09:38:02 -07:00

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Text

// Vera Visions Material
{
surfaceParm wood
if $programs
diffusemap "textures/next/plywood1.tga"
{
program defaultwall
map $diffuse
map $normalmap
}
else
{
map $lightmap
rgbGen identity
}
{
map "textures/next/plywood1.tga"
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
}
endif
}