nuclide/src
2021-06-04 13:03:26 +02:00
..
botlib BotLib: Attempt to duck when we're between 512 and 1024 units 2021-05-16 23:08:41 +02:00
client CBaseTrigger: Add support for Source Engine's FireUser/OnUser 1-4 trigger 2021-05-29 10:52:47 +02:00
gs-entbase build_editor.sh: Add check for env variable BUILD_CLEAN 2021-06-04 13:03:26 +02:00
menu-fn Menu-FN: Fix typo in strings.cpp, thanks to 'unsettled'! 2021-06-04 12:59:32 +02:00
menu-vgui Base: Get rid of g_eAttacker, which had been replaced by g_dmg_eAttacker. 2021-05-10 11:33:31 +02:00
plugins Base: Get rid of g_eAttacker, which had been replaced by g_dmg_eAttacker. 2021-05-10 11:33:31 +02:00
server setmodel(): verify if model exists in PATH and set it to an error one if 2021-06-01 12:40:53 +02:00
shared build_editor.sh: Add check for env variable BUILD_CLEAN 2021-06-04 13:03:26 +02:00
vgui Client: MakeStatic func_wall ents where we can do it on. 2021-05-16 23:08:08 +02:00
Makefile Move game-specific sources into their respective mod-dirs. This was planned 2021-02-08 13:35:15 +01:00