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nuclide
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ad91caf057
nuclide
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src
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Marco Hladik
b2c15d8fa4
build_editor.sh: Add check for env variable BUILD_CLEAN
2021-06-04 13:03:26 +02:00
..
botlib
BotLib: Attempt to duck when we're between 512 and 1024 units
2021-05-16 23:08:41 +02:00
client
CBaseTrigger: Add support for Source Engine's FireUser/OnUser 1-4 trigger
2021-05-29 10:52:47 +02:00
gs-entbase
build_editor.sh: Add check for env variable BUILD_CLEAN
2021-06-04 13:03:26 +02:00
menu-fn
Menu-FN: Fix typo in strings.cpp, thanks to 'unsettled'!
2021-06-04 12:59:32 +02:00
menu-vgui
Base: Get rid of g_eAttacker, which had been replaced by g_dmg_eAttacker.
2021-05-10 11:33:31 +02:00
plugins
Base: Get rid of g_eAttacker, which had been replaced by g_dmg_eAttacker.
2021-05-10 11:33:31 +02:00
server
setmodel(): verify if model exists in PATH and set it to an error one if
2021-06-01 12:40:53 +02:00
shared
build_editor.sh: Add check for env variable BUILD_CLEAN
2021-06-04 13:03:26 +02:00
vgui
Client: MakeStatic func_wall ents where we can do it on.
2021-05-16 23:08:08 +02:00
Makefile
Move game-specific sources into their respective mod-dirs. This was planned
2021-02-08 13:35:15 +01:00