nuclide/src/shared
2020-09-10 13:36:19 +02:00
..
cstrike Counter-Strike: Moved spriteframe() cache around, because FTE doesn't seem to want to execute it in this particular function... compiler bug? 2020-08-17 05:48:14 +02:00
gearbox Cleaned up misc warnings. 2020-09-09 08:05:34 +02:00
hunger Progs.src for server-side codebases are much simpler now, player class now 2020-05-03 05:26:06 +02:00
poke646 Progs.src for server-side codebases are much simpler now, player class now 2020-05-03 05:26:06 +02:00
rewolf Gunman Chronicles: Unstuck secondary option menus. 2020-05-03 05:39:34 +02:00
scihunt Scientist Hunt: Fixed crosshair alignment with cl_hudaspect on WEAPON_CANNON 2020-08-16 07:46:02 +02:00
tfc Progs.src for server-side codebases are much simpler now, player class now 2020-05-03 05:26:06 +02:00
valve scripted_sequence: Improve support for triggering via radius. This gets the retinal scanner type entities working for example. 2020-09-10 13:36:19 +02:00
damage.h Spring cleaning. Prepare for summer! Fixed lots of bugs too: 2020-04-12 15:50:42 +02:00
defs.h Progs.src for server-side codebases are much simpler now, player class now 2020-05-03 05:26:06 +02:00
entities.h Counter-Strike: Added client-side LED glow to WEAPON_C4BOMB 2020-08-17 05:38:39 +02:00
events.h Went over weapon-drop logic to handle ammo, undroppable weapons. 2020-04-26 13:17:19 +02:00
flags.h CGameRules: Allow different MaxItemPerSlot limits per slot type. 2020-04-24 05:37:54 +02:00
fteextensions.qc Fix armor indirection bug. The compiler ought to warn about name conflicts like these. 2020-05-28 19:53:24 +02:00
hitmesh.h Spring cleaning. Prepare for summer! Fixed lots of bugs too: 2020-04-12 15:50:42 +02:00
materials.h Lots of commits bundled into one: 2020-04-20 06:45:14 +02:00
math.h Moved gamerule definitions at a higher scope, this will make it easier 2020-04-15 01:18:19 +02:00
player.h Add func_tank, func_tankmortar and generally faff about with input code. 2020-09-04 21:28:06 +02:00
pmove.c Add func_tank, func_tankmortar and generally faff about with input code. 2020-09-04 21:28:06 +02:00
sound.c Fix new compiler warnings. 2020-05-30 23:08:11 +02:00
sound.h Simplified the client progs.src file for each game massively. 2020-05-02 23:57:25 +02:00