Scientist Hunt: Fixed crosshair alignment with cl_hudaspect on WEAPON_CANNON
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@ -217,7 +217,7 @@ void w_cannon_crosshair(void)
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{
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#ifdef CLIENT
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static vector cross_pos;
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cross_pos = (g_hudres / 2) + [-12,-12];
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cross_pos = g_hudmins + (g_hudres / 2) + [-12,-12];
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drawsubpic(cross_pos, [24,24], g_cross_spr, [48/128,24/128], [0.1875, 0.1875], [1,1,1], 1, DRAWFLAG_NORMAL);
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HUD_DrawAmmo1();
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HUD_DrawAmmo2();
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