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cstrike
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Add shared/include.src, so we touch gamename/include.src less for global
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2020-10-30 12:21:00 +01:00 |
gearbox
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Add shared/include.src, so we touch gamename/include.src less for global
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2020-10-30 12:21:00 +01:00 |
hunger
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Add shared/include.src, so we touch gamename/include.src less for global
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2020-10-30 12:21:00 +01:00 |
poke646
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Add shared/include.src, so we touch gamename/include.src less for global
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2020-10-30 12:21:00 +01:00 |
rewolf
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Add shared/include.src, so we touch gamename/include.src less for global
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2020-10-30 12:21:00 +01:00 |
scihunt
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Add shared/include.src, so we touch gamename/include.src less for global
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2020-10-30 12:21:00 +01:00 |
tfc
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Add shared/include.src, so we touch gamename/include.src less for global
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2020-10-30 12:21:00 +01:00 |
valve
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Make sure 'valve' compiles without GS_RENDERFX.
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2020-11-13 11:17:42 +01:00 |
damage.h
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Spring cleaning. Prepare for summer! Fixed lots of bugs too:
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2020-04-12 15:50:42 +02:00 |
defs.h
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GS-Entbase: Add Input/Output methods for func_conveyor, func_guntarget,
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2020-10-31 14:32:23 +01:00 |
entities.h
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Move entity-update/event definitions for game-specific cases out of root
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2020-10-24 13:11:02 +02:00 |
events.h
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Move entity-update/event definitions for game-specific cases out of root
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2020-10-24 13:11:02 +02:00 |
flags.h
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CBaseVehicle: Added vehicleflags, make sure each vehicle has the ability
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2020-10-25 12:06:22 +01:00 |
fteextensions.qc
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Fix armor indirection bug. The compiler ought to warn about name conflicts like these.
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2020-05-28 19:53:24 +02:00 |
hitmesh.h
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Spring cleaning. Prepare for summer! Fixed lots of bugs too:
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2020-04-12 15:50:42 +02:00 |
include.src
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Add shared/include.src, so we touch gamename/include.src less for global
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2020-10-30 12:21:00 +01:00 |
materials.h
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Lots of commits bundled into one:
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2020-04-20 06:45:14 +02:00 |
math.c
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GS-Entbase: Add Input/Output methods for func_conveyor, func_guntarget,
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2020-10-31 14:32:23 +01:00 |
math.h
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Add shared/include.src, so we touch gamename/include.src less for global
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2020-10-30 12:21:00 +01:00 |
memory.h
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GS-Entbase: Add Input/Output methods for func_conveyor, func_guntarget,
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2020-10-31 14:32:23 +01:00 |
player.h
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Platform: Add gl_stipplealpha support to models.
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2020-10-25 11:50:15 +01:00 |
pmove.c
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Documentation: Comment some of the prediction code more, as some may be
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2020-11-08 04:45:52 +01:00 |
pmove.h
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Add shared/include.src, so we touch gamename/include.src less for global
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2020-10-30 12:21:00 +01:00 |
sound.c
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Client: Fixed some warnings and some added some paranoid free() calls.
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2020-10-16 02:26:45 +02:00 |
sound.h
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Add shared/include.src, so we touch gamename/include.src less for global
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2020-10-30 12:21:00 +01:00 |