Client: Fixed some warnings and some added some paranoid free() calls.
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63d36cc677
commit
f4ade524fe
9 changed files with 45 additions and 20 deletions
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@ -884,5 +884,7 @@ Incase you need to free something
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void
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CSQC_Shutdown(void)
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{
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Sentences_Shutdown();
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Titles_Shutdown();
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Sound_Shutdown();
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}
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@ -77,6 +77,17 @@ typedef struct
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var string g_sentences_samplepath;
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void
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Sentences_Shutdown(void)
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{
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#ifdef DYNAMIC_SENTENCES
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if (g_sentences)
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memfree(g_sentences);
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#endif
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g_sentences_count = 0;
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}
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void
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Sentences_Init(void)
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{
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@ -84,15 +95,7 @@ Sentences_Init(void)
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string temp;
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int c, i;
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if (g_sentences_count > 0) {
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g_sentences_count = 0;
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#ifndef DYNAMIC_SENTENCES
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if (g_sentences) {
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memfree(g_sentences);
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}
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#endif
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}
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Sentences_Shutdown();
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fs_sentences = fopen("sound/sentences.txt", FILE_READ);
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@ -117,7 +120,7 @@ Sentences_Init(void)
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/* allocate memory and increase count */
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#ifdef DYNAMIC_SENTENCES
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g_sentences_count++;
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g_sentences = memrealloc(g_sentences,
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g_sentences = (sentences_t *)memrealloc(g_sentences,
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sizeof(sentences_t),
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x,
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g_sentences_count);
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@ -57,6 +57,15 @@ Titles_ParseFunString(string temp)
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return temp;
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}
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void
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Titles_Shutdown(void)
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{
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if (g_titles)
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memfree(g_titles);
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g_titles_count = 0;
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}
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void
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Titles_Init(void)
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{
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@ -77,6 +86,8 @@ Titles_Init(void)
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int braced;
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int id = 0;
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Titles_Shutdown();
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fs_titles = fopen("titles.txt", FILE_READ);
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if (fs_titles < 0) {
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@ -232,7 +232,8 @@ func_tracktrain::Realign(void)
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CBaseEntity first, second;
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string strFirst, strSecond;
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first = second = t = f = __NULL__;
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first = second = __NULL__;
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t = f = __NULL__;
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for (f = world; (f = find(f, ::target, targetname));) {
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/* we found the right entity */
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@ -430,7 +430,8 @@ func_vehicle::Realign(void)
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CBaseEntity first, second;
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string strFirst, strSecond;
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first = second = t = f = __NULL__;
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first = second = __NULL__;
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t = f = __NULL__;
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for (f = world; (f = find(f, ::target, targetname));) {
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/* we found the right entity */
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@ -82,7 +82,7 @@ FMX_Init(void)
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searchhandle list;
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list = search_begin("plugins/chatsounds/*.txt", TRUE, TRUE);
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for (int i = 0; i < search_getsize(list); i++) {
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for (i = 0; i < search_getsize(list); i++) {
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print(sprintf("Found %s\n", search_getfilename(list, i)));
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}
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search_end(list);
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@ -105,7 +105,7 @@ Node_Link(node_t *n1, node_t *n2)
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}
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int idx = n1->nb_count++;
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n1->nb = memrealloc(n1->nb, sizeof(*n1->nb), idx, n1->nb_count);
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n1->nb = (neighbour_s *)memrealloc(n1->nb, sizeof(*n1->nb), idx, n1->nb_count);
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local struct neighbour_s *n = n1->nb+idx;
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n->node = w2n;
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n->dist = vlen(n2->origin - n1->origin);
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@ -167,7 +167,7 @@ Nodes_Init(void)
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/* run through the ents and rebuild the tree */
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for (entity a = world; (a = find(a, ::classname, "info_node"));) {
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int iID = g_iNodes++;
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g_pNodes = memrealloc(g_pNodes, sizeof(node_t), iID, g_iNodes);
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g_pNodes = (node_t *)memrealloc(g_pNodes, sizeof(node_t), iID, g_iNodes);
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node_t *n = g_pNodes + iID;
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n->origin = a.origin;
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n->nb = __NULL__;
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@ -64,7 +64,7 @@ Sentences_Init(void)
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/* allocate memory and increase count */
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#ifdef DYNAMIC_SENTENCES
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g_sentences_count++;
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g_sentences = memrealloc(g_sentences,
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g_sentences = (string *)memrealloc(g_sentences,
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sizeof(string),
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x,
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g_sentences_count);
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@ -17,8 +17,8 @@
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.float maxspeed;
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.float flags;
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/* make sure it's all reset */
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void Sound_Init(void)
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void
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Sound_Shutdown(void)
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{
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if (g_sounds) {
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memfree(g_sounds);
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@ -28,6 +28,13 @@ void Sound_Init(void)
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g_hashsounds = 0;
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}
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void
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Sound_Init(void)
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{
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/* make sure it's all reset */
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Sound_Shutdown();
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}
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void
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Sound_ParseField(int i, int a)
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{
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@ -224,7 +231,7 @@ Sound_Precache(string shader)
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}
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g_sounds_count++;
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g_sounds = memrealloc(g_sounds, sizeof(snd_t), index, g_sounds_count);
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g_sounds = (snd_t *)memrealloc(g_sounds, sizeof(snd_t), index, g_sounds_count);
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g_sounds[index].volume = 1.0f;
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g_sounds[index].dist_max = 1;
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