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include.src
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Add shared/include.src, so we touch gamename/include.src less for global
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2020-10-30 12:21:00 +01:00 |
items.h
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update copyright dates because I've been forgetting all year.
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2020-04-07 14:46:23 +02:00 |
player.cpp
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Moved all possibly game-specific flags (such as FL_FLASHLIGHT) into gflags,
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2020-10-22 16:30:37 +02:00 |
w_aicore.c
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Moved all possibly game-specific flags (such as FL_FLASHLIGHT) into gflags,
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2020-10-22 16:30:37 +02:00 |
w_beamgun.c
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Moved all possibly game-specific flags (such as FL_FLASHLIGHT) into gflags,
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2020-10-22 16:30:37 +02:00 |
w_chemicalgun.c
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Moved all possibly game-specific flags (such as FL_FLASHLIGHT) into gflags,
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2020-10-22 16:30:37 +02:00 |
w_dml.c
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Moved all possibly game-specific flags (such as FL_FLASHLIGHT) into gflags,
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2020-10-22 16:30:37 +02:00 |
w_fists.c
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Went over weapon-drop logic to handle ammo, undroppable weapons.
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2020-04-26 13:17:19 +02:00 |
w_gausspistol.c
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Moved all possibly game-specific flags (such as FL_FLASHLIGHT) into gflags,
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2020-10-22 16:30:37 +02:00 |
w_grenade.c
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Moved all possibly game-specific flags (such as FL_FLASHLIGHT) into gflags,
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2020-10-22 16:30:37 +02:00 |
w_minigun.c
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Went over weapon-drop logic to handle ammo, undroppable weapons.
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2020-04-26 13:17:19 +02:00 |
w_shotgun.c
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Moved all possibly game-specific flags (such as FL_FLASHLIGHT) into gflags,
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2020-10-22 16:30:37 +02:00 |
weapons.c
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Spring cleaning. Prepare for summer! Fixed lots of bugs too:
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2020-04-12 15:50:42 +02:00 |
weapons.h
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update copyright dates because I've been forgetting all year.
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2020-04-07 14:46:23 +02:00 |