126 lines
1.9 KiB
C
126 lines
1.9 KiB
C
/***
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*
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* Copyright (c) 2016-2019 Marco 'eukara' Hladik. All rights reserved.
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*
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* See the file LICENSE attached with the sources for usage details.
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*
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****/
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enum
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{
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SNARK_IDLE,
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SNARK_FIDGET1,
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SNARK_FIDGET2,
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SNARK_HOLSTER,
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SNARK_DRAW,
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SNARK_THROW
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};
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void w_snark_draw(void)
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{
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#ifdef CSQC
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Weapons_ViewAnimation(SNARK_DRAW);
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#else
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player pl = (player)self;
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Weapons_UpdateAmmo(pl, __NULL__, pl.ammo_snark, __NULL__);
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#endif
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}
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void w_snark_holster(void)
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{
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}
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void w_snark_primary(void)
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{
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}
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void w_snark_secondary(void)
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{
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}
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void w_snark_reload(void)
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{
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}
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void w_snark_release(void)
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{
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int r;
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player pl = (player)self;
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if (pl.w_idle_next > 0.0) {
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return;
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}
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r = floor(random(0,3));
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switch (r) {
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case 0:
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Weapons_ViewAnimation(SNARK_IDLE);
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pl.w_idle_next = 1.875f;
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break;
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case 1:
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Weapons_ViewAnimation(SNARK_FIDGET1);
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pl.w_idle_next = 4.375f;
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break;
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default:
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Weapons_ViewAnimation(SNARK_FIDGET2);
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pl.w_idle_next = 5.0f;
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break;
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}
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}
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void w_snark_precache(void)
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{
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}
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string w_snark_vmodel(void)
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{
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return "models/v_squeak.mdl";
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}
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string w_snark_wmodel(void)
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{
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return "models/w_sqknest.mdl";
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}
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string w_snark_pmodel(void)
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{
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return "models/p_squeak.mdl";
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}
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string w_snark_deathmsg(void)
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{
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return "";
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}
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void w_snark_hudpic(int s, vector pos)
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{
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#ifdef CSQC
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if (s) {
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drawsubpic(pos, [170,45], "sprites/640hud6.spr_0.tga", [0,135/256], [170/256,45/256], g_hud_color, 1, DRAWFLAG_ADDITIVE);
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} else {
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drawsubpic(pos, [170,45], "sprites/640hud3.spr_0.tga", [0,135/256], [170/256,45/256], g_hud_color, 1, DRAWFLAG_ADDITIVE);
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}
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#endif
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}
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weapon_t w_snark =
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{
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ITEM_SNARK,
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4,
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3,
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w_snark_draw,
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w_snark_holster,
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w_snark_primary,
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w_snark_secondary,
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w_snark_reload,
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w_snark_release,
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__NULL__,
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w_snark_precache,
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__NULL__,
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w_snark_vmodel,
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w_snark_wmodel,
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w_snark_pmodel,
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w_snark_deathmsg,
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w_snark_hudpic
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};
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#ifdef SSQC
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void weapon_snark(void) {
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Weapons_InitItem(WEAPON_SNARK);
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}
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#endif
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