VGUI-Menu: friendList, chat backend, textview class proto SurfaceProps: Flesh impacts recognition PropData: BreakModels now use a bodyque to limit possible physics overhead PMove: falldamage, liquids can now be configured via external decl NSWeapon: added alternative punchangle based on springs, 'punchSpring X Y Z' in decl API: Team class management APIS NSPhysicsEntity: Optimised, optimised, optimised. New cvar: phys_lowspec. Scraping, impact effects etc have been added. More polish everywhere else
565 B
565 B
Material Command List
polygonOffset
Syntax
polygonOffset <value>
Overview
Surfaces rendered with the polygonOffset keyword are rendered slightly off the polygon's surface. This is typically used for wall markings and "decals." The distance between the offset and the polygon is variable. If no value is supplied a distance of 1 is assumed, however this is meant for backwards compatibility. Being explicit will help grepping values later in case you need to find all surfaces with just a polygonOffset of 1.