nuclide/src/shared/scihunt
2020-08-16 07:46:02 +02:00
..
include.src Progs.src for server-side codebases are much simpler now, player class now 2020-05-03 05:26:06 +02:00
items.h update copyright dates because I've been forgetting all year. 2020-04-07 14:46:23 +02:00
player.cpp Scientist Hunt: Remove redundant player class attribute definitions. 2020-06-12 12:10:29 +02:00
pmove.c Scientist Hunt: Add some basic logic for the insanity mode. This adds 2020-04-30 05:58:17 +02:00
w_cannon.c Scientist Hunt: Fixed crosshair alignment with cl_hudaspect on WEAPON_CANNON 2020-08-16 07:46:02 +02:00
w_chainsaw.c Scientist Hunt: Add skill_scihunt.cfg and make the weapons damage values respect the internal values. 2020-07-25 00:46:18 +02:00
w_hammer.c Scientist Hunt: Add skill_scihunt.cfg and make the weapons damage values respect the internal values. 2020-07-25 00:46:18 +02:00
weapons.c update copyright dates because I've been forgetting all year. 2020-04-07 14:46:23 +02:00
weapons.h update copyright dates because I've been forgetting all year. 2020-04-07 14:46:23 +02:00