Commit graph

9 commits

Author SHA1 Message Date
bc5f562d4f You know, bug fixes. 2017-05-01 17:52:01 +02:00
5320775c33 Cleaning up... 2017-05-01 01:21:49 +02:00
0cf6080b5e Uhh, fixed stupid thing I should have commited a while ago. 2017-03-04 17:08:17 +01:00
bbc798bccb Added radio1, radio2 and radio3 commands for VGUI radio message menus 2017-01-10 20:56:15 +01:00
ac78b41f0d Fixed a bug in which shooting shotguns might cause problems... 2017-01-07 21:18:15 +01:00
Marco Hladik
234b38bb44 Minor fixes to VGUI objects and Nightvision 2016-12-24 01:23:33 +01:00
Marco Hladik
cb9fa0b183 Added a basic spectator HUD
Added nightvision
Added zoom modes for weapons that are supposed to have them
Fixed a bug in which spectators could interact with the game-world
Overhauled the way the rule system works
Switched to autocvars for most cvar-related variables
2016-12-18 10:09:01 +01:00
Marco Hladik
7afac5c6cf Fixed a bug in which switching the team wouldn't restart the match when the playercount was 0
Optimisations with cvars
Added cross_color
Added vgui_color
2016-12-17 13:55:18 +01:00
Marco Hladik
dfae8b5dae Added the scoreboard
Added orbituaries
Added monetary rewards for objectives
Fixed weapons not switching/drawing after buying new ones
Added $16.000 salary cap
Fixed func_breakables always starting with 100HP
Fixed something about the doors
Fixed the Buymenu Exit button trying to buy ammunition
Fixed spawning behaviour between switching teams and modes
Fixed VIPs being able to switch teams midsession
Changed gamedir loading behaviour (attempts to read cstrike, then opencs)
2016-12-10 00:03:13 +01:00
Renamed from Source/Client/VGUI_Objects.c (Browse further)