Commit graph

4 commits

Author SHA1 Message Date
30b72b0e3e Half-Life: Updated monster sound shader definitions. 2020-08-03 23:40:32 +02:00
a7fc08f857 Footsteps are more unified across BSP versions, can easily be extended
and cover more types of materials even on HL BSP maps.
Improved documentation for QUAKED comments.
Seperated skill file for valve into its own little thing.
2020-04-03 12:12:11 +02:00
7c22d66c17 Valve: Converted more monsters to use sound shaders! 2020-04-03 09:22:22 +02:00
e6ff9520a1 Valve: MONSTER_ZOMBIE now uses sound shaders. 2020-04-03 00:40:54 +02:00