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17baf470fe
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build_game.sh: Allow parameter to specify a game you wish to build with map
defs.
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2021-03-09 11:40:17 +01:00 |
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8b4cd6b8c7
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build_game.sh: Run make for menu/plugins and check if the level-editor is present before calling make_mapdef.sh
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2021-03-06 01:20:25 +01:00 |
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568121d05f
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Update build_editor.sh, build_game.sh and make_mapdef.sh to generate
individual eclass .def files for Radiant
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2021-03-04 05:04:14 +01:00 |
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20a67bf418
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Client/Server: Make the server control the sky.
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2021-02-22 17:29:34 +01:00 |
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3e13cb46ff
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build_game.sh: script will now build QuakeC progs for any detected mod subdirectories
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2021-02-20 12:01:27 +01:00 |
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a8ee403f81
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Change launch scripts for engine/tools to resolve symbolic links properly
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2020-11-24 17:21:34 +01:00 |
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8720727123
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Added some helper scripts to assist in building the engine and game.
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2020-11-06 17:42:44 +01:00 |
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