1. Get the newest copy of FreeCS by cloning or [clicking here](https://github.com/eukara/FreeCS/archive/master.zip)
2. Extract it to somewhere safe on your harddrive, where you have read/write access (for Windows users... this is not C:/Program Files)
3. Get the latest version of FTEQW from the [website](http://triptohell.info/moodles/) in binary from and put it into the FreeCS directory with default.fmf in it.
**Most UNIX file systems are case-sensitive, so you'll want to rename the .wad files in the cstrike directory to be lowercase for now. This will fix most missing texture bugs! Yes, this problem will be adressed in the future.**
**A**: CS 1.5 is the version of Counter-Strike me and many others considered to be the definitive version. It is the last version developed by the original team. I primarily developed this because I could not run the original mod without running the old version of Half-Life (Steam Half-Life actively blocks CS 1.5 for some reason.)
**A**: That's the plan eventually. If you are new to Counter-Strike (before CS:GO and the like came out) then you may enjoy this more! Maybe not. How they feel is up to every individual.
**Q**: Why did you not re-create CS with the Half-Life SDK?
**A**: If any time is spent rewriting CS from scratch, then it should be done without any license/engine restrictions. FTE QW runs on more platforms and architectures than Half-Life ever will and we have vastly more control over it.
**Q**: Can you not play CS 1.5 on Linux with this russian engine hack that violates the GPL and the Half-Life SDK?
**This repository uses no content from Half-Life nor the original Counter-Strike, for credits
as to who created the ORIGINAL Counter-Strike, please visit** [WebArchive - counter-strike net](http://web.archive.org/web/20021016230745/http://counter-strike.net/csteam.html)