Update README.md
This commit is contained in:
parent
427e2d300d
commit
efa263dae5
1 changed files with 12 additions and 5 deletions
17
README.md
17
README.md
|
@ -15,17 +15,24 @@ Some of the cool things you can do with this:
|
|||
* Use it as a base for your own games/mods! (As long as you own the rights to the assets)
|
||||
|
||||
# Status
|
||||
All the weapons are implemented, but only hostage rescue maps are supported at the moment.
|
||||
No equipment is implemented, no map radar/overview and no player animations.
|
||||
Basically, hostage rescue is playable as long as you don't care about grenades/kevlar.
|
||||
All the weapons are implemented, so are the gamemodes: Hostage Rescue (cs), Bomb Defusal (de), Assassination (as) and Escape (es).
|
||||
Not all equipment is implemented and no map radar/overview is recreated.
|
||||
Basically, the game is playable as long as you don't care about grenades (for now).
|
||||
|
||||
# Compiling/Installing
|
||||
# Installing
|
||||
1. Download the latest version of FTE QuakeWorld.
|
||||
2. Download csv15full.exe and to get the cstrike folder.
|
||||
3. Move both the cstrike folder and FTE QuakeWorld into a folder
|
||||
4. Compile the Client and Server modules using FTEQCC and put them into the cstrike folder
|
||||
4. Clone this repository into that same folder, so that opencs, default.fmf and cstrike co-exist
|
||||
5. Run FTE QuakeWorld
|
||||
|
||||
Optional step: Copy the 'valve' folder from your Half-Life installation in order for all features to work.
|
||||
|
||||
# Notes
|
||||
You might get away with using the cstrike folder from the Steam version of CS 1.6, or any older version
|
||||
than 1.5 - but they are not supported. I will not try to recreate 1.6 or any other earlier versions specifically.
|
||||
I may however add additional, optional features that will emulate behaviour of later versions of CS.
|
||||
|
||||
# Special Thanks
|
||||
Spike - Creator of FTE QuakeWorld and FTEQCC ( http://fte.triptohell.info/ )
|
||||
|
||||
|
|
Loading…
Reference in a new issue