Walter Julius Hennecke
d1edc454ee
- started updating g_missile.c
...
- add G_Assert function (see g_missile.c for example usage)
2013-12-19 22:37:50 +01:00
Walter Julius Hennecke
056553e85c
Replaced ray box intersection and added additinal function
...
- Replaced the ray box intersection function by a other
- added BG_OriginFromBoundingBox which calculates an approximate origin
from a given bounding box
2013-11-30 19:11:15 +01:00
Walter Julius Hennecke
49bd6251ce
Updates to the list module.
...
- int to int32_t
- renamed to bg_list.(c|h)
- changed Makefile so only a single instance of bg_list.(c|h) files are
needed
2013-10-13 00:15:35 +02:00
Walter Julius Hennecke
3377aeca31
Removed bg_lex.yy.c and modified Makefile
...
- removed bg_lex.yy.c
- modified Makefile to genereate bg_lex.yy.c with flex (which will
hopefully fix linux server crashes <- has to be tested)
2013-10-08 23:51:42 +02:00
Harry Young
65f2b94ca2
A Lot of work on UI module
...
Outfitted almost every function with begin and end-loggers
Removed some UI's and functions that were not in use
Fixed an issue with UI_MSD not precaching
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2013-09-04 17:58:49 +02:00
Harry Young
5740527fcd
Implemented logger on cgame an UI module
...
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2013-08-27 17:19:29 +02:00
Walter Julius Hennecke
18118404e2
Started adding new logger
2013-08-25 01:45:11 +02:00
Walter Julius Hennecke
46c5982f9d
Modified Makefile to include g_lex.yy.c ...
2013-04-27 18:31:36 +02:00
Walter Julius Hennecke
7b0d0ec650
Update Lua 5.2 -> Lua 5.2.2
2013-04-13 23:24:24 +02:00
StFi
9736433110
Linux Beta 2.3 Fix
2013-03-04 19:52:26 +01:00
Walter Julius Hennecke
e03714e3a1
Started work on sql login ui ...
...
... got a bit bored doing it though so there is not much done yet ...
2012-12-10 23:18:30 +01:00
Harry Young
63e3ed0928
Started to work on a full Master Systems Display UI
...
For Head Start I ripped the Transporter UI and associated entities
I have already started to work on it's first display function, the Alert Condition,
however it seems that I am losing my int's somewhere on the path,
probably on handover between cgame and ui sections (ui_atoms.c)
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2012-11-20 22:26:46 +01:00
Walter Julius Hennecke
3c306be290
Fixed mp3 support not beeng compiled ...
2012-10-24 13:03:42 +02:00
Walter Julius Hennecke
0748cb7b59
Fixed compile errors and modified Makefile
...
- fixed compile errors while compiling the engine
- fixed a warning while compiling the engine
- modified Makefile to compile client, server and shared libs by default
2012-08-04 17:16:01 +02:00
Walter Julius Hennecke
a39565b783
Integrated RPG-X2 rpgxEF edition into the rpgxEF repo
...
... not quite content with where the project files lie but it is ok for
now.
... compiling works fine so far (only tested mingw32 right now)
2012-08-04 12:54:37 +02:00
Walter Julius Hennecke
5a468b8550
Modified Makefile
...
rpgxEF is now linked with correct binary names.
2012-01-24 11:24:21 +01:00
Walter Julius Hennecke
c2b5d43bfe
Current progress
2012-01-23 00:32:35 +01:00
Walter Julius Hennecke
ac826f207d
Updated Makefile
2012-01-22 22:44:06 +01:00
Walter Julius Hennecke
9766c706a0
New version based on ioq3/ioEF head revision (unstested)
2012-01-22 22:34:33 +01:00
Walter Julius Hennecke
0e9dc46ba2
Removed old ioquake/ioEF head revision
2012-01-22 22:21:11 +01:00
Walter Julius Hennecke
cf8c93b07f
Initial commit (which basicly is ioEF 1.8 without modifcations)
2011-12-09 18:15:18 +01:00