mirror of
https://github.com/UberGames/rpgxEF.git
synced 2025-02-23 20:41:11 +00:00
Started adding new logger
This commit is contained in:
parent
f65df05320
commit
18118404e2
10 changed files with 125 additions and 2 deletions
1
Makefile
1
Makefile
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@ -2241,6 +2241,7 @@ Q3GOBJ_ = \
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$(B)/$(BASEGAME)/game/g_sql.o \
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$(B)/$(BASEGAME)/game/g_breakable.o \
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$(B)/$(BASEGAME)/game/g_cinematic.o \
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$(B)/$(BASEGAME)/game/g_logger.o \
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$(B)/$(BASEGAME)/game/lua_game.o \
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$(B)/$(BASEGAME)/game/lua_entity.o \
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$(B)/$(BASEGAME)/game/lua_vector.o \
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@ -924,5 +924,8 @@ void CG_InitConsoleCommands( void ) {
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/* precacheFile */
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trap_AddCommand("generatePrecacheFile");
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/* test new logger on game side */
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trap_AddCommand("testlogger");
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}
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@ -10,7 +10,7 @@
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// second version that must match between game and cgame
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#define RPGX_VERSION "RPG-X V 2.3 CB 4"
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#define RPGX_COMPILEDATE __DATE__ " " __TIME__
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#define RPGX_COMPILEDBY "Jenkins"
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#define RPGX_COMPILEDBY "Jenkins Buildserver"
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#define GAME_VERSION "RPG-X v" RPGX_VERSION
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#define INJURED_MODE_HEALTH 20 //!<For the injured mode health system.
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@ -6,6 +6,7 @@
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#include "g_sql.h"
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#include "g_main.h"
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#include "g_client.h"
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#include "g_logger.h"
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//#include <windows.h>
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@ -7565,6 +7566,22 @@ void Cmd_GeneratePrecacheFile(gentity_t *ent) {
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trap_FS_FCloseFile(f);
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}
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static void Cmd_TestLogger(gentity_t* ent) {
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G_Logger(LL_ALWAYS, "always print this %d %s\n", 42, "42");
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G_Logger(LL_ERROR, "this is an error %d %s\n", 42, "42");
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G_Logger(LL_WARN, "this is a warning %d %s\n", 42, "42");
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G_Logger(LL_INFO, "this is an info %d %s\n", 42, "42");
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G_Logger(LL_DEBUG, "this is a debug message %d %s\n", 42, "42");
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G_Logger(LL_TRACE, "this is a trace message %d %s\n", 42, "42");
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G_LocLogger(LL_ALWAYS, "always print this %d %s\n", 42, "42");
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G_LocLogger(LL_ERROR, "this is an error %d %s\n", 42, "42");
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G_LocLogger(LL_WARN, "this is a warning %d %s\n", 42, "42");
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G_LocLogger(LL_INFO, "this is an info %d %s\n", 42, "42");
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G_LocLogger(LL_DEBUG, "this is a debug message %d %s\n", 42, "42");
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G_LocLogger(LL_TRACE, "this is a trace message %d %s\n", 42, "42");
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}
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/*
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=================
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G_Client_Command
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@ -7832,6 +7849,9 @@ void G_Client_Command( int clientNum )
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else if (Q_stricmp (cmd, "generatePrecacheFile") == 0) {
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Cmd_GeneratePrecacheFile(ent);
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}
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else if (Q_stricmp (cmd, "testlogger") == 0) {
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Cmd_TestLogger(ent);
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}
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else if (Q_strncmp (cmd, "\n", 1) == 0 || Q_strncmp (cmd, " ", 1) == 0 || Q_strncmp (cmd, "\0", 1) == 0) // sorry
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(void)(0);
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else
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@ -2317,6 +2317,7 @@ extern gentity_t g_entities[MAX_GENTITIES];
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//extern int shaketimer; //Global shake timer varible //TiM: NOT NECESSARY!
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extern int RPGEntityCount; //Global entity count varible
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extern vmCvar_t g_logLevel;
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extern vmCvar_t g_gametype;
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extern vmCvar_t g_dedicated;
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extern vmCvar_t g_cheats;
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73
code/game/g_logger.c
Normal file
73
code/game/g_logger.c
Normal file
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@ -0,0 +1,73 @@
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#include "g_logger.h"
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void QDECL G_Logger (int level, char* fmt, ...) {
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va_list argptr;
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char text[1024];
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if(level > g_logLevel.integer && g_logLevel.integer != LL_ALWAYS) {
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return;
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}
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va_start (argptr, fmt);
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vsnprintf (text, sizeof(text), fmt, argptr);
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va_end (argptr);
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switch (level)
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{
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case LL_ERROR:
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G_Printf(S_COLOR_RED "[game][error] %s", text);
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break;
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case LL_WARN:
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G_Printf(S_COLOR_YELLOW "[game][warn] %s", text);
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break;
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case LL_INFO:
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G_Printf("[game][info] %s", text);
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break;
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case LL_DEBUG:
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G_Printf("[game][info] %s", text);
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break;
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case LL_TRACE:
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G_Printf("[game][trace] %s", text);
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break;
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case LL_ALWAYS:
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default:
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G_Printf("[game] %s", text);
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break;
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}
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}
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void QDECL _G_LocLogger (const char* file, int line, int level, char* fmt, ...) {
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va_list argptr;
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char text[1024];
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if(level > g_logLevel.integer && g_logLevel.integer != LL_ALWAYS) {
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return;
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}
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va_start (argptr, fmt);
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vsnprintf (text, sizeof(text), fmt, argptr);
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va_end (argptr);
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switch (level)
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{
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case LL_ERROR:
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G_Printf(S_COLOR_RED "[game][error] %s:%d - ", file, line);
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break;
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case LL_WARN:
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G_Printf(S_COLOR_YELLOW "[game][warn] %s:%d - ", file, line);
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break;
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case LL_INFO:
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G_Printf("[game][info] %s:%d - ", file, line);
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break;
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case LL_DEBUG:
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G_Printf("[game][info] %s:%d - ", file, line);
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break;
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case LL_TRACE:
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G_Printf("[game][trace] %s:%d - ", file, line);
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break;
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case LL_ALWAYS:
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default:
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G_Printf("[game] %s:%d - ", file, line);
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break;
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}
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}
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19
code/game/g_logger.h
Normal file
19
code/game/g_logger.h
Normal file
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@ -0,0 +1,19 @@
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#ifndef G_LOGGER_H_
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#define G_LOGGER_H_
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#include "g_local.h"
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enum {
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LL_ERROR,
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LL_WARN,
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LL_INFO,
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LL_DEBUG,
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LL_TRACE,
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LL_ALWAYS
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};
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#define G_LocLogger(X,...) _G_LocLogger(__FILE__, __LINE__, X, __VA_ARGS__)
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void QDECL G_Logger(int level, char* fmt, ...) __attribute__ ((format (printf, 2, 3)));
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void QDECL _G_LocLogger(const char* file, int line, int level, char* fmt, ...) __attribute__ ((format (printf, 4, 5)));
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#endif /* G_LOGGER_H_ */
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@ -40,6 +40,7 @@ rankNames_t g_rankNames[MAX_RANKS];
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g_classData_t g_classData[MAX_CLASSES];
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vmCvar_t g_logLevel;
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vmCvar_t g_gametype;
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vmCvar_t g_dmflags;
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vmCvar_t g_password;
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@ -472,7 +473,8 @@ static cvarTable_t gameCvarTable[] = {
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{ &rpg_tr116Damage, "rpg_tr116Damage", "150", CVAR_ARCHIVE, 0, qfalse },
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{ &rpg_photonDamage, "rpg_photonDamage", "140", CVAR_ARCHIVE, 0, qfalse },
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{ &rpg_photonAltDamage, "rpg_photonAltDamage", "140", CVAR_ARCHIVE, 0, qfalse },
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{ &g_developer, "g_developer", "0", CVAR_ARCHIVE, 0, qfalse }
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{ &g_developer, "g_developer", "0", CVAR_ARCHIVE, 0, qfalse },
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{ &g_logLevel, "g_loglevel", "1", CVAR_ARCHIVE, 0, qfalse }
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};
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static int gameCvarTableSize = (int)(sizeof( gameCvarTable ) / sizeof( gameCvarTable[0] ));
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@ -514,6 +514,7 @@
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<ClInclude Include="g_sql.h" />
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<ClInclude Include="g_team.h" />
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<ClInclude Include="g_weapon.h" />
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<ClInclude Include="g_logger.h" />
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<ClInclude Include="inv.h" />
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<ClInclude Include="lapi.h" />
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<ClInclude Include="lauxlib.h" />
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@ -497,6 +497,9 @@
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<ClInclude Include="memorypool.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="g_logger.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<None Include="game.def">
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