Walter Julius Hennecke
2a1acdb4fe
Work on cinematic cameras ...
...
... had a mayor breakthrough there but it is still far from beeing
usable.
2013-11-13 21:07:56 +01:00
Walter Julius Hennecke
67306ef4bf
Moved several functions from g_local.h to other headers
2013-10-13 21:55:11 +02:00
Harry Young
96dc0769e5
Decoys and target_sequence
...
fixed bug, where decoys would crash a client who has the radar HUD-Element (tricorder or Phaser Rifle) open
many fixes and improvements to target_sequence (need to counter test some of these)
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2013-08-28 23:46:14 +02:00
Walter Julius Hennecke
9a69a10d68
Fixed a bug
...
Fixed a bug where use of /drop while beeing dead resultet in a crash.
2013-08-01 20:43:39 +02:00
Walter Julius Hennecke
c5a3beb3a8
Some urgent bug fixes
2013-07-22 23:56:44 +02:00
Walter Julius Hennecke
97f3cb7eba
More updates and work on sound zones for global sounds ...
...
... not what I want it to be but I need a break.
2013-07-21 15:24:57 +02:00
Walter Julius Hennecke
dfd8dea02e
Added multiple things ...
2013-07-21 01:34:09 +02:00
Walter Julius Hennecke
e7b61245d6
Added one function to g_items.h and removed external declarations for it
2013-07-12 18:57:49 +02:00
Walter Julius Hennecke
61ee99a379
Some more changes
2013-07-12 18:52:19 +02:00
Walter Julius Hennecke
a6c7f7582e
Moved some functions from g_local.h into new headers
2013-07-10 22:35:20 +02:00
Walter Julius Hennecke
0c658b2813
added missing includes
2013-07-08 21:06:42 +02:00
Walter Julius Hennecke
e849b1c516
Have gone through a few files change a thing or two.
2013-07-06 18:19:28 +02:00
Walter Julius Hennecke
0c9fc7cea3
fixes and replacements
2013-06-26 21:57:24 +02:00
Walter Julius Hennecke
dc381580c1
fixes
2013-05-24 23:46:24 +02:00
Walter Julius Hennecke
a5696398a1
fix
2013-05-24 23:42:28 +02:00
Walter Julius Hennecke
d5691391fb
Updated list module
2013-04-14 22:34:29 +02:00
Walter Julius Hennecke
ae24153bb5
Big documentation update
2013-04-12 23:26:59 +02:00
Walter Julius Hennecke
cad3ef6ac3
Documentation update ...
2013-04-10 21:43:20 +02:00
Walter Julius Hennecke
f35bd7ec1d
Modified some code due to use of container ...
...
The list now can store C types and and strings directly (without the
need of them to be in a struct).
2013-04-09 22:09:29 +02:00
Walter Julius Hennecke
f8d1bd2419
Bugfix
...
Added a missing malloc
2013-04-07 00:06:08 +02:00
Walter Julius Hennecke
afe3614b2a
Modified list module and sublicensed it
2013-04-06 22:27:08 +02:00
Walter Julius Hennecke
75f20c6eef
Multiple fixes
...
* made sure Lua GarbageCollector gets rid of finished lua threads (or at
least I hope so)
* changed timed message to be stored in a struct as the list isn't safe
to use with char*
* changed parser and format for timedmessages.cfg
2012-11-19 18:13:03 +01:00
Walter Julius Hennecke
4c1a8d0910
Renamed and moved some functions
2012-11-16 00:58:56 +01:00
Walter Julius Hennecke
db993026e3
Cleanup g_active.c
...
* removed long blocks of commented code
* removed old/unused code
* made functions static where possible
2012-11-11 18:14:20 +01:00
Walter Julius Hennecke
8632e3b72d
See description ...
...
* removed unused cvars and related code
* moved rpg_message cvars into timedmessages.cfg and removed the cvars
* modified list module to support cyclic list access
2012-11-11 13:53:08 +01:00
Walter Julius 'GSIO01' Hennecke
f75168cce5
Fixed some things ...
...
- fixed some insecure code
- fexed a lot of warnings
2012-09-10 12:55:24 +02:00
Walter Julius Hennecke
a39565b783
Integrated RPG-X2 rpgxEF edition into the rpgxEF repo
...
... not quite content with where the project files lie but it is ok for
now.
... compiling works fine so far (only tested mingw32 right now)
2012-08-04 12:54:37 +02:00
Walter Julius Hennecke
9766c706a0
New version based on ioq3/ioEF head revision (unstested)
2012-01-22 22:34:33 +01:00
Walter Julius Hennecke
0e9dc46ba2
Removed old ioquake/ioEF head revision
2012-01-22 22:21:11 +01:00
Walter Julius Hennecke
cf8c93b07f
Initial commit (which basicly is ioEF 1.8 without modifcations)
2011-12-09 18:15:18 +01:00