Commit graph

9 commits

Author SHA1 Message Date
Walter Julius Hennecke
9cac290629 Make all game code projects compile as cpp code
- Fixed all errors that occured due to using c++ compiler
- changed c++ standart to c++17
- removed lua, added library instead
- made all bg_* and q_* file into a shared item project
2017-09-30 21:49:31 +02:00
Walter Julius Hennecke
bfc137ff2e Updates to multiple headers 2014-10-27 22:18:33 +01:00
Walter Julius Hennecke
0242b959ae - Commented out unsued function from the lua vector library.
- Added lua hook for weapon firing.
2014-03-13 22:54:45 +01:00
Walter Julius Hennecke
8ca34a6df1 Mutliple changes
- added new lua hook LuaHook_CmdScriptCall
- added new g_developer enabled command scrip_call that can call a lua
function in a script (only functions without arguments)
- added lua functions GetAngles and SetAngles to lua_entity
- added lua functions X, Y, Z, SetX, SetY, SetZ to lua_vector
2013-11-15 22:13:01 +01:00
Walter Julius Hennecke
b0ea82f7c1 Documentation update 2013-10-15 20:03:10 +02:00
Walter Julius Hennecke
e6b384e63f Documentation updates 2013-10-14 22:52:15 +02:00
Walter Julius Hennecke
c62b0bcefa Refactoring of some function names 2013-10-13 22:06:17 +02:00
Walter Julius Hennecke
67306ef4bf Moved several functions from g_local.h to other headers 2013-10-13 21:55:11 +02:00
Walter Julius Hennecke
a39565b783 Integrated RPG-X2 rpgxEF edition into the rpgxEF repo
... not quite content with where the project files lie but it is ok for
now.
... compiling works fine so far (only tested mingw32 right now)
2012-08-04 12:54:37 +02:00