Turned out i removed that part of the think when I cleaned up stuff
Added a new end-think to remove the entity safely.
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
-replaced target_safezone with target_sone (backwardscompability is in place)
--It now servers for more purposes than just escapepods. Also included in the MSD-System
-Removed list-iteration for safezones.
--They gave me such a hard time and put unneeded limits in place (like one time shots)
--now we loop trough all entities instead and find those with the right criteria and go from there
-For safezones clients are now tagged in the backend (new gclients_t-field)
--only those that aren't taggesd this way will be killed
--Closed FS#30
-First version of shiphealth HUD (FS#8, needs testing)
--There were som modifications made to the full UI as well
-Both Selfdestruct and Shiphealth communication to the client go via command now, the events got removed
-new Version Notation: RPG-X V 2.3 CB 4
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
Countdown Clock is working
Overall script is working again
removed some unused stuff
added a few more failsafes
did some finetuning
sometimes the sounds don't trigger but I don't think that is my fault...
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
* Fixed precaching on client side
* added generatePrecacheFile command on server side that will generate a
new precache file (not quite done yet but it'll work for now)
* removed some debuging outputs from G_LoadTimedMessages
* fixed check for '}' beeing on the worng place in G_LoadTimedMessages
there seems to be an issue with the way I selected to transfer the countdown duration to the client (via event)
In server side Execution I run by the g_addevent just fine, however on the client side the event is not called.
there is also a new definition for trigger_airlock.
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
* README of entityDefParser now contains build instructions for linux,
mac, and windows
* added first version of luaDefParser (for now it just lexes the file
and outputs what it found. In future I want it to output a lyx file)
On the way merged target_postiton with info_notnull
Also added a failsafe to target_selfdestruct so it can only be commandspawned
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>