rpg-x2/testingstuff/maps
Harry Young 19dc95e05d fx_borg_bolt
*basically finished it, but I need the current origin of my targets, not the original. Don't know how to get that.
*added a new folder 'testingstuff' for anything we generate for testing various things and put the folder 'maps in there'
*also in there is a test-version of borg2 with a hardcoded fx_borg_bolt at the binary lift (somehow lua will class it as noclass...)
*minor mod to game-makefile that prevented me from compiling

Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2011-12-17 15:50:02 +01:00
..
borg2test.bsp fx_borg_bolt 2011-12-17 15:50:02 +01:00
borg2test.map fx_borg_bolt 2011-12-17 15:50:02 +01:00
fxtest.bsp fx_borg_bolt 2011-12-17 15:50:02 +01:00
fxtest.map fx_borg_bolt 2011-12-17 15:50:02 +01:00