Commit graph

11 commits

Author SHA1 Message Date
Walter Julius Hennecke
0acb013a7a Renamed weapons in weapon_t ...
... to more common names WP_0 to WP_15.
2012-03-16 13:05:41 +01:00
Walter Julius Hennecke
03e1822a02 Added SVF_NOCLIENT to some entities
Most of them game logic entities such as target_boolean or target_warp.
2012-01-20 20:53:31 +01:00
UberGames
1c0613c59a Added target_shaderremap provided by Harry Young
Signed-off-by: UberGames <admin@ubergames.org>
2011-10-17 11:43:14 +02:00
UberGames
e03c490c2f Some fixes ... 2011-08-02 23:56:32 +02:00
UberGames
3ca7a1a660 Added forgotten line of modification on target_delay. 2011-07-25 09:37:38 -07:00
UberGames
d559a1dc46 Added soundDeactivate to target_turbolift and target_warp. 2011-07-22 11:14:35 +02:00
UberGames
e304aea758 Added changes to target_levlchange suggested by Harry Young and
fixed a bug in it I discovered by doing so.
Fixed a bug in target_serverchange.
2011-07-22 10:52:53 +02:00
UberGames
2a5e54ae23 Fixed fix for target_delay.
Added a basic spawn function for func_stasis door.
2011-07-20 17:16:10 +02:00
UberGames
e037905d97 Fixed target_delay. 2011-07-20 17:06:50 +02:00
UberGames
f5f25895d8 fixed all compile warning in game 2011-06-09 13:31:41 +02:00
UberGames
bbdc52c075 initial commit 2011-06-01 14:20:56 +02:00