Commit graph

7 commits

Author SHA1 Message Date
Harry Young
1ffa454382 uploaded a new folder with a not working 'fix' for the lua-hooks. I really have no idea what is causing the crash here.
also readded 1 line of code I accidently removed.

Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2011-11-09 19:27:26 +01:00
Harry Young
03f3b522cc removed clientnumber frum lua_prints and slimmed them
found the issue that was likely causing the error on the stasis-door (trap_LinkEntity) but now it causes a signal caught.

Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2011-11-09 00:07:13 +01:00
Harry Young
b81b1875ab Buggy version of a restructured and partly rewritten func_stasis_door
somehow the trigger won't either spawn as anticipated or will not call it's touch-function
i put some debug-notes in the code for orientation

Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2011-11-04 20:05:17 +01:00
UberGames
e68e67b8da Modified basic spawn function of func_stasis_door. 2011-07-22 10:59:09 +02:00
UberGames
2a5e54ae23 Fixed fix for target_delay.
Added a basic spawn function for func_stasis door.
2011-07-20 17:16:10 +02:00
UberGames
f5f25895d8 fixed all compile warning in game 2011-06-09 13:31:41 +02:00
UberGames
bbdc52c075 initial commit 2011-06-01 14:20:56 +02:00